Fuse

Metal Mesh Block

AttachmentActor

{
    "__RowId": "DgnObj_BoxNet_A",
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 2,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,AtExpandSmall,ShatterWeapon",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true,
    "ChemicalIsStruckableByThunder": true
}

AttachmentParam

{
    "Cube_A_Base": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AttachParamSpear_": {
            "Scale": {
                "X": 1,
                "Y": 1,
                "Z": 1
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 1,
                "Y": 1,
                "Z": 1
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "Scale": {
                "X": 1,
                "Y": 1,
                "Z": 1
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 1.100000023841858
        },
        "AttachRotateOffsetArrow": {
            "X": 90,
            "Y": 0,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true
    },
    "DgnObj_BoxNet_A": {
        "$parent": "Work\/Component\/AttachmentParam\/Cube_A_Base.game__component__AttachmentParam.gyml",
        "AdditionalDamage": 2,
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "AtExpandSmall",
            "ShatterWeapon"
        ],
        "AttachParamShield": {
            "TransOffset": {
                "X": -2.7755578924351364e-17,
                "Y": 0.594363808631897,
                "Z": 0.625
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.025382740423083305,
                "Z": -5.63609891479693e-18
            },
            "RotateOffset": {
                "X": 0,
                "Y": -90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.0283557903021574,
                "Z": -6.2962490142086564e-18
            },
            "BoundBoxLength": 0.3499999940395355
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.03320316970348358,
                "Z": -7.372587180610618e-18
            }
        }
    }
}