Phrenic Bow
A bow passed down through the Sheikah tribe. Concentrating before drawing the string will allow you to target distant enemies as easily as those nearby.
679, -1886, 57
1342, -1541, 202
1780, -1540, 9
2823, -2127, 13
2650, -2413, 120
BowParam
{
"Default": {
"BlackboardTableRef": "Work\/Component\/Blackboard\/BlackboardParamTable\/DynamicEquipment.engine__component__BlackboardParamTable.gyml"
},
"Weapon_Bow_029": {
"Range": 40,
"$parent": "Work\/Component\/BowParam\/Default.game__component__BowParam.gyml",
"AutoNum": 0,
"ShotNum": 0,
"RapidNum": 0,
"IsAutoBow": false,
"IsShotBow": false,
"ShotAngle": 45,
"BaseAttack": 10,
"IsRapidBow": false,
"QuiverName": "Work\/Actor\/Weapon_Quiver_001.engine__actor__ActorParam.gyml",
"ReloadTime": 1,
"DrawingTime": 1,
"AutoInterval": 0,
"IsRandomShot": false,
"ShotInterval": 0,
"RapidInterval": 0,
"ArrowFallSpeed": 1,
"IsLongRangeBow": true,
"DrawTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"EnemyEquipScale": 1.399999976158142,
"DrawRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"PlayerEquipScale": 1,
"ArrowAcceleration": -0.10000000149011612,
"ArrowInitialSpeed": 4.5,
"SheathTransOffset": {
"X": -0.10000000149011612,
"Y": 0.009999999776482582,
"Z": 0.05999999865889549
},
"ArrowTerminalSpeed": 3,
"NPCDrawTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"SheathRotateOffset": {
"X": -6,
"Y": -55,
"Z": -3
},
"NPCDrawRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"CrouchingTransOffset": {
"X": -0.05000000074505806,
"Y": -0.019999999552965164,
"Z": 0
},
"EnemyDrawTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"NPCSheathTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"ShotAngleFluctuation": 0,
"ArrowFallAcceleration": -0.20000000298023224,
"CriticalHitDamageRate": 2,
"CrouchingRotateOffset": {
"X": 0,
"Y": 6,
"Z": -5
},
"EnemyDrawRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"NPCSheathRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"IsDisappearByRangeOver": false,
"GravitationalAcceleration": -9.800000190734863
}
}
AttachmentParam
{
"Weapon_Bow_029": {
"$parent": "Work\/Component\/AttachmentParam\/Weapon_Bow_Base.game__component__AttachmentParam.gyml",
"AdditionalDamage": 2,
"AttachParamShield": {
"TransOffset": {
"X": -0.14206279814243317,
"Y": 0.04541872069239616,
"Z": 5.832461087023239e-17
},
"RotateOffset": {
"X": 90,
"Y": 90,
"Z": -90
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0,
"Y": 0.47107550501823425,
"Z": 0.13206569850444794
},
"RotateOffset": {
"X": 90,
"Y": 90,
"Z": 0
}
},
"AttachParamSword_": {
"TransOffset": {
"X": -0.1337372064590454,
"Y": 0.479108989238739,
"Z": -2.81773616274146e-17
},
"RotateOffset": {
"X": -90,
"Y": 180,
"Z": 180
}
},
"AttachParamLSword_": {
"TransOffset": {
"X": -0.1337372064590454,
"Y": 0.479108989238739,
"Z": -2.81773616274146e-17
},
"RotateOffset": {
"X": -90,
"Y": 180,
"Z": 180
}
}
},
"Weapon_Bow_Base": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"ShieldBashAnmChange"
],
"AttachParamShield": {
"BoneName": "Bind_W",
"TransOffset": {
"X": -5.551115123125783e-17,
"Y": 0.0502990186214447,
"Z": -0.030608240514993668
},
"RotateOffset": {
"X": 0,
"Y": -90,
"Z": 0
}
},
"AttachParamSpear_": {
"BoneName": "Bind_W",
"TransOffset": {
"X": -0.012614909559488297,
"Y": 0.1072039008140564,
"Z": -4.2518489692266956e-17
},
"RotateOffset": {
"X": 2.4848800077391017e-17,
"Y": 90,
"Z": -90
}
},
"AttachParamSword_": {
"BoneName": "Bind_W",
"TransOffset": {
"X": 0.05393664166331291,
"Y": 0.17172619700431824,
"Z": -0.06844054907560349
},
"RotateOffset": {
"X": 90,
"Y": 0,
"Z": 0
}
},
"AttachParamLSword_": {
"BoneName": "Bind_W",
"TransOffset": {
"X": 0.0594494491815567,
"Y": 0.08571991324424744,
"Z": -0.06516812741756439
},
"RotateOffset": {
"X": 90,
"Y": 0,
"Z": 0
}
},
"AttachTransOffsetArrow": {
"X": 0,
"Y": 0,
"Z": 0.8500000238418579
},
"AttachRotateOffsetArrow": {
"X": 90,
"Y": -90,
"Z": 0
},
"IsEditAttachParamForArrow": true
}
}
Life
{
"LifeParameters": {
"Weapon_Bow_029": {
"MaxLife": 45,
"UseBreakLife": false,
"UseExtraLife": true,
"LifeGameDataSyncParam": "",
"MaxLifeAlternateSettings": []
}
},
"DamageParameters": {
"EquipmentCommon": {
"ExternalDamageParameters": {
"Brittleness": "Normal",
"DamageRates": {
"Ice": 0,
"Beam": 0,
"Body": 0,
"Bomb": 0,
"Fire": 0,
"Gust": 0,
"Arrow": 0,
"Spike": 0,
"Water": 0,
"Miasma": 0,
"Shield": 0,
"Impulse": 0,
"Electric": 0,
"Shockwave": 0,
"Undefined": 0,
"Durability": 1,
"EnergyWall": 0,
"LargeWeapon": 0,
"SmallWeapon": 0,
"Purification": 0,
"ThrustWeapon": 0
},
"ROD_IsEnable": false,
"TreeCuttable": false,
"ROD_CameraDist": false,
"ROD_OutsideView": false,
"IsForbidInstaKill": false,
"StrongShatterable": false,
"GuardableAngleMaxDeg": 100,
"IsAffectedByHardMiasma": false,
"IsHeadshotCalcInFrozen": false,
"ImpulseDamageParameters": {
"IntensityWeakDamage": 4,
"IntensitySmashDamage": 16,
"IntensitySuperDamage": 999999999,
"IntensityStrongDamage": 12,
"IsUsePercentageDamage": false,
"IsImpulseDamageEnabled": false,
"IntensityModerateDamage": 8
},
"IsMergeSameFrameHitInfo": true,
"CalcEntityMaterialDamage": false,
"CalcWeakPointActorDamage": true,
"HeadshotDamageParameters": [],
"IsBeamDamageWeakPointHit": false,
"IsEnableFenceDamageCheck": true,
"GuardJustDamageParameters": 0,
"ROD_IsOnlyFellableByPlayer": false,
"IsAcceptGuardAttrDropShield": false,
"IsAcceptGuardAttrDropWeapon": false,
"IsAttackRepelledByPowShield": true,
"CalcChemicalContactActorDamage": false,
"ExternalDamageExceptionDefines": [],
"IsAttackRepelledByStrongShield": true,
"OnlyAffectedByGuardBreakStrong": false,
"CrashedByObjectDamageParameters": {
"Damage": 4,
"IsEnable": false
}
},
"InternalDamageParameters": {
"Underwater": {
"LavaDamage": 4,
"HotWaterHeal": 0,
"LavaDeepDamage": 99999,
"ColdWaterDamage": 5
},
"TarDamageParameters": {
"Damage": 0
},
"BurnDamageParameters": {
"IgnitionDamageLv1": 10,
"IgnitionDamageLv2": -1,
"IgnitionDamageLv3": -1,
"BurnContinuousDamage": 0,
"BoostIgnitionDamageRate": 2,
"BoostBurnContinuousDamageRate": 2
},
"FallDamageParameters": {
"FallDamageMin": 0,
"FallDamagePerMeter": 0,
"FallDamageHighStart": -1,
"FallDamageStartHeight": -1,
"FallDamageHighPerMeter": 0,
"FallDamageInstaKillHeight": -1
},
"DrownDamageParameters": {
"IsDrownDamageEnabled": true,
"FramesToMaxLifeDamage": 60
},
"WaterDamageParameters": {
"Damage": 0
},
"FrozenDamageParameters": {
"OnTrigFrozenDamage": 10
},
"LightningDamageParameters": {
"Damage": 999999,
"SageDamage": 60
},
"LightShockDamageParameters": {
"TriggerDamage": 0,
"ContinuousDamage": 0,
"ExponentialContinuousDamage": false
},
"ElectricShockDamageParameters": {
"Damage": -1,
"DamageLv2": -1,
"DamageLv3": -1
}
},
"GuardCalculatorExtensionType": "None",
"DamageCalculatorExtensionType": "Equipment"
}
}
}