Avestruz de Eldin
Un ave de gran tamaño que habita en las zonas volcánicas de la región de Eldin. Puede soportar las altas temperaturas gracias a sus plumas resistentes al fuego. Sus alas son tan pequeñas que no le permiten volar, pero lo compensa con unas patas muy desarrolladas con las que puede correr a toda velocidad.
2296, 1525, 154
Life
{
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},
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"IsAcceptGuardAttrDropWeapon": false,
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"Elements": [
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"FeatureExplaination": "",
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],
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},
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"TarDamageParameters": {
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},
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"ElectricShockDamageParameters": {
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"DamageLv2": -1,
"DamageLv3": -1
}
},
"GuardCalculatorExtensionType": "None",
"DamageCalculatorExtensionType": "Quadruped"
}
}
}
GameParameter
{
"FavoriteFoods": {
"Animal_Boar_A": {
"EatActorTags": [
"EdibleFruit",
"EdibleMushroom",
"EdiblePlant",
"EdibleVegetable",
"ProcessedFruit",
"ProcessedMushroom",
"ProcessedPlant"
],
"EatActorsHash": [
{},
{},
{},
{}
]
}
},
"PreyGameParam": {
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},
"GameParameterTable": {
"Animal_Boar_A": {
"Category": "GameParameterTableDefault",
"Components": {
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"MovementParam": "?BSA\/MovementParam\/Animal_UseAnimalUnit.game__bsa__MovementParam.bgyml",
"PreyGameParam": "?GameParameter\/PreyGameParam\/Animal_Boar_A.game__animal__PreyGameParam.bgyml",
"QuadrupedGameParam": "?Animal\/QuadrupedGameParam\/Animal_Boar_A.game__animal__QuadrupedGameParam.bgyml",
"ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/QuadrupedCommon.game__physics__ImpactIntensityParam.bgyml",
"gamebalance_AttackParam": "?GameBalance\/AttackParam\/QuadrupedCommon.game__gamebalance__AttackParam.bgyml"
}
},
"Animal_Cassowary_A": {
"$parent": "Work\/GameParameter\/GameParameterTable\/Animal_Boar_A.engine__actor__GameParameterTable.gyml",
"Category": "GameParameterTableDefault",
"Components": {
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}
}
},
"ImpactIntensityParam": {
"QuadrupedCommon": {
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"IntensityWeakThreshold": 1050,
"IntensitySmashThreshold": 13000,
"IntensitySuperThreshold": 18000,
"IntensityStrongThreshold": 5000,
"IntensityModerateThreshold": 3000,
"IsUseIntensityThresholdTable": true
}
}
}
GameBalance
{
"AttackParam": {
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"AttackParams": [
{
"Option": [],
"Impulse": 1000,
"AtSensors": [
"Body"
],
"AttackType": "Animal_Large",
"DamageType": "Body",
"AvoidJustParam": {
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"MaxDistance": 4,
"MinDistance": 0,
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"TrackOffset": {
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},
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"IsHeightCheck": false,
"TrackBoneName": "",
"AvoidJustShape": "Sector",
"IsTrackPosition": true,
"IsTrackRotation": true,
"WeaponRangeRate": 1,
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},
"DamageElements": [],
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"AttackIdentifier": "\u4e2d\u7acb\u52d5\u7269\u306e\u653b\u6483",
"DamageMultiplier": 1,
"DamageAttributres": [],
"KnockbackIntensity": "Normal",
"AttackIdentifierHash": {},
"ForceOverwriteAffiliation": "None",
"IsIncrementAttackFilterID": false,
"WeaponDynamicEquipmentSlot": "Weapon"
},
{
"Option": [],
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"AtSensors": [
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],
"AttackType": "Animal_Middle",
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"WeaponRangeRate": 1,
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},
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"DamageMultiplier": 1,
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},
{
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"AtSensors": [
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],
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},
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}
],
"BaseAttackPower": 4,
"BaseAttackPowerMeleeWeapon": 0,
"BaseAttackPowerRangedWeapon": 0
}
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}
Chemical
{
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"Name": "\u52d5\u7269\uff08\u8010\u706bLv3\uff09",
"IsBurn": true,
"IsBurnOut": false,
"IsExplode": false,
"BurnElement": [
"Work\/Chemical\/ElementParam\/DefaultBurnFire.game__chm__ElementParam.gyml"
],
"Capacitance": 0,
"FireProofLv": "StrongFire",
"IsCharacter": true,
"IsConductor": true,
"IsFreezable": true,
"Wettability": 2,
"BurnSpeedRate": 0,
"ChargingSpeed": 0,
"IgnitionFrame": 90,
"IsNoExtinguish": false,
"ElectrifyElement": [
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],
"IsBurnedExplosion": false,
"IsMagneticSubstance": false,
"IsElectricityPrevention": false
}
}
}
Animal
{
"QuadrupedGameParam": {
"Animal_Boar_A": {
"InterruptLightChemicalCount": 15
},
"Animal_Cassowary_A": {
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"ASPlayRateAttackGear1": 2,
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"ASPlayRateEscapeGear2": 1.5,
"ASPlayRateNormalGear2": 1,
"ASPlayRateRiddenGear1": 1,
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}
}
}