Amalgame
Convoyeur
AttachmentActor
{
"__RowId": "SpObj_Cart_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_Cart_Capsule_A_01.engine__actor__ActorParam.gyml",
"AttachmentAdditionalDamage": 1,
"SpecialPartsCreatePriority": "Low",
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessUp,TorchNoBurning,Zonau,Fan",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"SpObj_Cart_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessUp",
"TorchNoBurning",
"Zonau",
"Fan"
],
"AttachParamShield": {
"Scale": {
"X": 0.39500001072883606,
"Y": 0.39500001072883606,
"Z": 0.39500001072883606
},
"TransOffset": {
"X": -3.7819149838469457e-6,
"Y": 0.202747106552124,
"Z": -4.067021086179888e-17
},
"RotateOffset": {
"X": -180,
"Y": 180,
"Z": 0
}
},
"AttachParamSpear_": {
"Scale": {
"X": 0.39500001072883606,
"Y": 0.39500001072883606,
"Z": 0.39500001072883606
},
"TransOffset": {
"X": 0.18079020082950592,
"Y": 0.7636553049087524,
"Z": 1.1732269689236412e-18
},
"RotateOffset": {
"X": 270,
"Y": -90,
"Z": -180
}
},
"AttachParamSword_": {
"Scale": {
"X": 0.39500001072883606,
"Y": 0.39500001072883606,
"Z": 0.39500001072883606
},
"TransOffset": {
"X": 0,
"Y": 0.7622159123420715,
"Z": 0.18250520527362823
},
"RotateOffset": {
"X": 270,
"Y": 0,
"Z": -180
}
},
"RequestDeathOnHit": "DeathOnArrowHitOnly",
"AttachParamLSword_": {
"Scale": {
"X": 0.39500001072883606,
"Y": 0.39500001072883606,
"Z": 0.39500001072883606
},
"TransOffset": {
"X": 0,
"Y": 0.7598875164985657,
"Z": 0.17288190126419067
},
"RotateOffset": {
"X": 270,
"Y": 0,
"Z": -180
}
},
"AttachTransOffsetArrow": {
"X": -0.11620649695396423,
"Y": -0.141852006316185,
"Z": 1.557705044746399
},
"AttachRotateOffsetArrow": {
"X": 0,
"Y": 0,
"Z": -38
},
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_Cart_Capsule_A_01.engine__actor__ActorParam.gyml",
"ShieldSurfSoundFadeTime": 30,
"OffsetPatternForLeftHand": "Pattern01",
"IsEditAttachParamForArrow": true
}
}