Monstres

Roi Griock

Ce monstre tricéphale est apparu après le cataclysme. Chacune de ses têtes maîtrise un élément différent : la foudre, le feu et la glace. La puissance de leurs attaques combinées est sans égale et mieux vaut ne pas s'en prendre à lui sans assistance. Si vous décidez de l'affronter, votre préparation devra être sans faille pour ne pas y laisser la vie.

Life

{
    "LifeParameters": {
        "Enemy_Drake": {
            "MaxLife": 8000,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        }
    },
    "DamageParameters": {
        "Enemy_Drake": {
            "ExternalDamageParameters": {
                "Brittleness": "Normal",
                "DamageRates": {
                    "Ice": 1,
                    "Beam": 1,
                    "Body": 1,
                    "Bomb": 1,
                    "Fire": 1,
                    "Gust": 1,
                    "Arrow": 1,
                    "Spike": 1,
                    "Water": 1,
                    "Miasma": 1,
                    "Shield": 1,
                    "Impulse": 1,
                    "Electric": 1,
                    "Shockwave": 1,
                    "Undefined": 1,
                    "Durability": 1,
                    "EnergyWall": 1,
                    "LargeWeapon": 1,
                    "SmallWeapon": 1,
                    "Purification": 1,
                    "ThrustWeapon": 1
                },
                "ROD_IsEnable": true,
                "TreeCuttable": false,
                "ROD_CameraDist": true,
                "ROD_OutsideView": true,
                "IsForbidInstaKill": false,
                "StrongShatterable": false,
                "GuardableAngleMaxDeg": 100,
                "IsAffectedByHardMiasma": false,
                "IsHeadshotCalcInFrozen": false,
                "ImpulseDamageParameters": {
                    "IntensityWeakDamage": 4,
                    "IntensitySmashDamage": 100,
                    "IntensitySuperDamage": -1,
                    "IntensityStrongDamage": 16,
                    "IsUsePercentageDamage": false,
                    "IsImpulseDamageEnabled": true,
                    "IntensityModerateDamage": 8
                },
                "IsMergeSameFrameHitInfo": true,
                "CalcEntityMaterialDamage": true,
                "CalcWeakPointActorDamage": true,
                "HeadshotDamageParameters": [
                    {
                        "HeadshotBoneName": "Chin_1",
                        "HeadshotCalcType": "Normal",
                        "HeadshotHitRadius": 1.5,
                        "HeadshotCheckRadius": 4,
                        "HeadshotDamageRatio": 2,
                        "GraveAttackHitRadius": 4,
                        "HeadshotNoTutorialUI": false,
                        "CheckDirForLightShock": true,
                        "HeadshotBoneForwardDir": 1,
                        "HeadshotHitRadiusOffset": {
                            "X": 1,
                            "Y": -1,
                            "Z": 0
                        },
                        "HeadshotCheckRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        },
                        "CheckNonWeakPointHitDamage": true,
                        "GraveAttackHitRadiusOffset": {
                            "X": 1,
                            "Y": -1,
                            "Z": 0
                        }
                    },
                    {
                        "HeadshotBoneName": "Chin_1_L",
                        "HeadshotCalcType": "Normal",
                        "HeadshotHitRadius": 1.5,
                        "HeadshotCheckRadius": 4,
                        "HeadshotDamageRatio": 2,
                        "GraveAttackHitRadius": -1,
                        "HeadshotNoTutorialUI": false,
                        "CheckDirForLightShock": true,
                        "HeadshotBoneForwardDir": 1,
                        "HeadshotHitRadiusOffset": {
                            "X": 1,
                            "Y": -1,
                            "Z": 0
                        },
                        "HeadshotCheckRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        },
                        "CheckNonWeakPointHitDamage": true,
                        "GraveAttackHitRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        }
                    },
                    {
                        "HeadshotBoneName": "Chin_1_R",
                        "HeadshotCalcType": "Normal",
                        "HeadshotHitRadius": 1.5,
                        "HeadshotCheckRadius": 4,
                        "HeadshotDamageRatio": 2,
                        "GraveAttackHitRadius": -1,
                        "HeadshotNoTutorialUI": false,
                        "CheckDirForLightShock": true,
                        "HeadshotBoneForwardDir": 1,
                        "HeadshotHitRadiusOffset": {
                            "X": 1,
                            "Y": -1,
                            "Z": 0
                        },
                        "HeadshotCheckRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        },
                        "CheckNonWeakPointHitDamage": true,
                        "GraveAttackHitRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        }
                    }
                ],
                "IsBeamDamageWeakPointHit": false,
                "IsEnableFenceDamageCheck": true,
                "GuardJustDamageParameters": 0,
                "ROD_IsOnlyFellableByPlayer": false,
                "IsAcceptGuardAttrDropShield": false,
                "IsAcceptGuardAttrDropWeapon": false,
                "IsAttackRepelledByPowShield": true,
                "CalcChemicalContactActorDamage": true,
                "ExternalDamageExceptionDefines": [],
                "IsAttackRepelledByStrongShield": true,
                "OnlyAffectedByGuardBreakStrong": false,
                "CrashedByObjectDamageParameters": {
                    "Damage": 4,
                    "IsEnable": false
                }
            },
            "InternalDamageParameters": {
                "Underwater": {
                    "LavaDamage": 4,
                    "HotWaterHeal": 0,
                    "LavaDeepDamage": 99999,
                    "ColdWaterDamage": 5
                },
                "TarDamageParameters": {
                    "Damage": 0
                },
                "BurnDamageParameters": {
                    "IgnitionDamageLv1": 20,
                    "IgnitionDamageLv2": -1,
                    "IgnitionDamageLv3": -1,
                    "BurnContinuousDamage": 3,
                    "BoostIgnitionDamageRate": 2,
                    "BoostBurnContinuousDamageRate": 2
                },
                "FallDamageParameters": {
                    "FallDamageMin": 0,
                    "FallDamagePerMeter": 20,
                    "FallDamageHighStart": -1,
                    "FallDamageStartHeight": 20,
                    "FallDamageHighPerMeter": 5,
                    "FallDamageInstaKillHeight": -1
                },
                "DrownDamageParameters": {
                    "IsDrownDamageEnabled": true,
                    "FramesToMaxLifeDamage": 60
                },
                "WaterDamageParameters": {
                    "Damage": 0
                },
                "FrozenDamageParameters": {
                    "OnTrigFrozenDamage": 10
                },
                "LightningDamageParameters": {
                    "Damage": 120,
                    "SageDamage": 60
                },
                "LightShockDamageParameters": {
                    "TriggerDamage": 0,
                    "ContinuousDamage": 0,
                    "ExponentialContinuousDamage": false
                },
                "ElectricShockDamageParameters": {
                    "Damage": 10,
                    "DamageLv2": -1,
                    "DamageLv3": -1
                }
            },
            "GuardCalculatorExtensionType": "None",
            "DamageCalculatorExtensionType": "Drake"
        }
    }
}

GameParameter

{
    "EnemyCommonParam": {
        "Enemy_Drake": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "MiniBoss",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": false,
            "ClimbTargetRangeH": 20,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 0,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 8,
            "ClimbTargetRangeVMax": 10,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "Default",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": false,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": false,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": false,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 0,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": true,
            "ConfuseBattlePlayerCheckDist": 4,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": true,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": false,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "CanDiscoverRatio",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": true,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": false,
            "ForceAccessibleEvenIfRideOnFast": false
        },
        "Enemy_Drake_Mix": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "MiniBoss",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": false,
            "ClimbTargetRangeH": 20,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 0,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 8,
            "ClimbTargetRangeVMax": 10,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "Default",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": false,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": false,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": false,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": true,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 0,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": true,
            "ConfuseBattlePlayerCheckDist": 4,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": true,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "CanDiscoverRatio",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": true,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": false,
            "ForceAccessibleEvenIfRideOnFast": false
        }
    },
    "ChemicalTypeParam": {
        "Normal": {
            "ChemicalType": "Normal"
        }
    },
    "SaveToFigureParam": {
        "Enemy_Drake": {
            "FigureActor": "Work\/Actor\/FldObj_Figure_Enemy_Drake_Mix.engine__actor__ActorParam.gyml",
            "SpFigureType": "Drake"
        }
    },
    "GameParameterTable": {
        "Enemy_Drake": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_Common.engine__actor__GameParameterTable.gyml",
            "Category": "GameParameterTableDefault",
            "Components": {
                "MovementParam": "?BSA\/MovementParam\/Drake.game__bsa__MovementParam.bgyml",
                "DrakeGameParam": "?Game\/DrakeGameParam\/Enemy_Drake.game__enemy__DrakeGameParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_Drake.game__enemy__EnemyCommonParam.bgyml",
                "ChemicalTypeParam": "?GameParameter\/ChemicalTypeParam\/Normal.game__enemy__ChemicalTypeParam.bgyml",
                "DrakeSubModelInfo": "?Game\/DrakeSubModelInfo\/Enemy_Drake.game__enemy__DrakeSubModelInfo.bgyml",
                "SaveToFigureParam": "?GameParameter\/SaveToFigureParam\/Enemy_Drake.game__enemy__SaveToFigureParam.bgyml",
                "ConstantEmitterParam": "?Perception\/ConstantEmitterParam\/Enemy_Drake.game__perception__ConstantEmitterParam.bgyml",
                "ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/EnemyLarge.game__physics__ImpactIntensityParam.bgyml",
                "gamebalance_AttackParam": "?GameBalance\/AttackParam\/Enemy_Drake.game__gamebalance__AttackParam.bgyml"
            }
        },
        "Enemy_Drake_Mix": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_Drake.engine__actor__GameParameterTable.gyml",
            "Components": {
                "DrakeGameParam": "?Game\/DrakeGameParam\/Enemy_Drake_Mix.game__enemy__DrakeGameParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_Drake_Mix.game__enemy__EnemyCommonParam.bgyml",
                "DrakeSubModelInfo": "?Game\/DrakeSubModelInfo\/Enemy_Drake_Mix.game__enemy__DrakeSubModelInfo.bgyml",
                "DungeonBossDifficultyParam": "?GameBalance\/DungeonBossDifficultyParam\/Drake_Mix.game__gamebalance__DungeonBossDifficultyParam.bgyml"
            }
        }
    },
    "ImpactIntensityParam": {
        "EnemyLarge": {
            "$parent": "Work\/GameParameter\/ImpactIntensityParam\/EnemyCommon.game__physics__ImpactIntensityParam.gyml",
            "IntensitySmashThreshold": 12000,
            "IntensitySuperThreshold": -1
        }
    },
    "RagdollReactionParam": {
        "Enemy_Common": {
            "InWaterDownTime": 30,
            "LowGravityBlastOffScale": 0.6000000238418579,
            "RagdollReactionDownTimePlay": 0
        }
    }
}

Chemical

{
    "MaterialParam": {
        "enemy_fire_ice_electric_proof": {
            "Name": "\u30a8\u30cd\u30df\u30fc\uff08\u71c3\u3048\u306a\u3044\u30fb\u51cd\u3089\u306a\u3044\u30fb\u901a\u96fb\u3057\u306a\u3044\uff09",
            "IsBurn": false,
            "IsBurnOut": false,
            "IsExplode": false,
            "Capacitance": 0,
            "FireProofLv": "StrongFire",
            "IsCharacter": true,
            "IsConductor": false,
            "Wettability": 0.10000000149011612,
            "BurnSpeedRate": 0,
            "ChargingSpeed": 0,
            "IgnitionFrame": 90,
            "IsNoExtinguish": false,
            "IsBurnedExplosion": false,
            "IsMagneticSubstance": false,
            "IsElectricityPrevention": false
        }
    }
}

EnemyLifeVariationParam

null