Amalgame
Ascenseur
AttachmentActor
{
"__RowId": "DgnObj_Small_Lift_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 1,
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,AtExpandSmall",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"DgnObj_Small_Lift_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"TorchNoBurning",
"AtExpandSmall"
],
"AttachParamShield": {
"TransOffset": {
"X": 0,
"Y": -0.04156773164868355,
"Z": -5.0905778503115775e-18
},
"RotateOffset": {
"X": 0,
"Y": -180,
"Z": 0
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0.07962755113840103,
"Y": 0.550000011920929,
"Z": 1.2093220413358674e-16
},
"RotateOffset": {
"X": -90,
"Y": 90,
"Z": 0
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0,
"Y": 0.625,
"Z": 0.0968572273850441
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": 0.699999988079071,
"Z": 0.10160920023918152
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"OffsetPatternForLeftHand": "Pattern01"
}
}