Amalgame
Statue de morse des sables
AttachmentActor
{
"__RowId": "Obj_GerudoHoleCover_A_03",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 10,
"AttachmentShieldBashDamage": 10,
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,ShatterWeapon,ShieldBash",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"Obj_GerudoHoleCover_A_03": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"CommonName": "Lid",
"AdditionalDamage": 10,
"ShieldBashDamage": 10,
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"TorchNoBurning",
"ShatterWeapon",
"ShieldBash"
],
"AttachParamShield": {
"TransOffset": {
"X": 0,
"Y": 0.13207030296325684,
"Z": 1.6174019681565738e-17
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0,
"Y": 0.11074340343475342,
"Z": 2.4589889236939472e-17
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0,
"Y": 0.12489929795265198,
"Z": 2.7733259937063458e-17
},
"RotateOffset": {
"X": 0,
"Y": -90,
"Z": 0
},
"BoundBoxLength": 0.4099999964237213
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": 0.1401630938053131,
"Z": 3.112254150713211e-17
},
"RotateOffset": {
"X": 0,
"Y": -90,
"Z": 0
}
},
"ReductionOfShootRange": "Small",
"AttachTransOffsetArrow": {
"X": 0,
"Y": 0,
"Z": 1.4365899562835691
},
"IsEditAttachParamForArrow": true
}
}