シノビタニシ
淡水に生息する大きな巻き貝 料理に使うと聴覚が鋭くなり 物音を立てずに行動できるようになる 夜になるとホタルのような光を放つ
Life
null
GameParameter
{
"SortKey": {
"Animal_Fish_M": []
},
"CureParam": {
"Animal_Fish_M": {
"EffectType": "QuietnessUp",
"EffectLevel": 1,
"EffectiveTime": 900,
"HitPointRecover": 4
}
},
"PriceParam": {
"Animal_Fish_M": {
"BuyingPrice": 24,
"SellingPrice": 6,
"CreatingPrice": -1,
"SaleRevivalCount": -1
}
},
"GameLODParam": {
"NoEnemyForCalcSkipInFront": {
"AlwaysCalcSkipInFront": "True",
"CalcSkipInFrontEnable": "True",
"IsEnemyForCalcSkipInFront": "False"
}
},
"GameParameterTable": {
"Animal_Fish_M": {
"Category": "GameParameterTableDefault",
"Components": {
"SortKey": "?GameParameter\/SortKey\/Animal_Fish_M.game__pouchcontent__SortKey.bgyml",
"CureParam": "?GameParameter\/CureParam\/Animal_Fish_M.game__pouchcontent__CureParam.bgyml",
"PriceParam": "?GameParameter\/PriceParam\/Animal_Fish_M.game__pouchcontent__PriceParam.bgyml",
"GameLODParam": "?GameParameter\/GameLODParam\/NoEnemyForCalcSkipInFront.game__lod__GameLODParam.bgyml",
"ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/ShellFish.game__physics__ImpactIntensityParam.bgyml"
}
}
},
"ImpactIntensityParam": {
"ShellFish": {
"IntensityWeakThreshold": 10000,
"WeakIntensityFallHeight": 10000,
"SuperIntensityFallHeight": -1,
"IsUseIntensityThresholdTable": true
}
}
}
GameBalance
null
Chemical
{
"MaterialParam": {
"EatMeat": {
"Name": "\u98df\u7528\u8089",
"IsBurn": true,
"IsBurnOut": true,
"IsExplode": false,
"BurnElement": [
"Work\/Chemical\/ElementParam\/DefaultBurnFire.game__chm__ElementParam.gyml"
],
"Capacitance": 0,
"FireProofLv": "None",
"IsConductor": false,
"IsFreezable": true,
"Wettability": 0.10000000149011612,
"BurnSpeedRate": 1,
"ChargingSpeed": 0,
"IgnitionFrame": 90,
"IsNoExtinguish": false,
"IsBurnedExplosion": false,
"IsMagneticSubstance": false,
"IsFreezableByColdWater": true,
"IsElectricityPrevention": false,
"IsFreezableByColdWeather": true
}
}
}
Animal
null