ミジャーに捧げるセレナーデ
- 雪原の馬宿から ほど近い山の麓に住む大妖精 ミジャーが ツボミに閉じこもっているミジャーは 角笛の音がお気に入りらしいが奏者のユーフォルは 行方不明だという南から来た旅人の話では タバンタ大橋を越えて少し進んだ街道沿いで 角笛の音を聴いたとのこと
- 雪原の馬宿から ほど近い山の麓に住む大妖精 ミジャーが ツボミに閉じこもっている楽団長のミロヤンは 角笛の音を聴かせれば姿を見せてくれると考えているが荷車の屋根が無く 雪で団員がカゼを引くことを恐れミジャーの元へ 出発できずにいた
- 雪原の馬宿から ほど近い山の麓に住む大妖精 ミジャーが ツボミに閉じこもっているミロヤンが探していた楽団員のユーフォルは無事に楽団のもとへ帰って行った雪原の馬宿のミロヤンに会いに行ってみよう
- 楽団の演奏のおかげで ツボミに閉じこもっていた大妖精が姿を現してくれた自分の音色で喜ばせることができたと角笛奏者のユーフォルは大いに感激していたミロヤン団長からは お礼に銀ルピーを受け取った
Properties
Attribute
{
"Steps": [
{
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"IsMiniGame": false,
"Participants": [
{
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"ActorName": "Work\/Actor\/Npc_Orchestra_M_00_FairyMisure.engine__actor__ActorParam.gyml",
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{
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{
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{
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{
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}
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"DestinationPoint": [],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
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{
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},
{
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},
{
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{
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}
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{
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"Actor": "Work\/Actor\/Npc_Orchestra_M_H_Road.engine__actor__ActorParam.gyml",
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"InstanceName": "",
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}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
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"Participants": [
{
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"InstanceName": "",
"IsNotClipping": false
},
{
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"IsNotClipping": false
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{
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},
{
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"IsNotClipping": false
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{
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"InstanceName": "Stage_Fei_Fairy2",
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"DestinationPoint": [
{
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"SheikahCameraTarget": [],
"ForceProgressGameData": "",
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},
{
"Name": "CarryNPC",
"IsMiniGame": false,
"Participants": [
{
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"InstanceName": "",
"IsNotClipping": false
},
{
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"ActorName": "Work\/Actor\/Npc_Orchestra_W_00.engine__actor__ActorParam.gyml",
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"IsNotClipping": false
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{
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"ActorName": "Work\/Actor\/Npc_Orchestra_M_H.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Euphol_Fairy2",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Fairy2_CarryNPC_Npc_Orchestra_M_P_Stage_Beats_Fairy2.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_Orchestra_M_P.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Beats_Fairy2",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Fairy2_CarryNPC_Npc_Orchestra_BT_F_Stage_Fei_Fairy2.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_Orchestra_BT_F.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Fei_Fairy2",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
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"Actor": "Work\/Actor\/Npc_Orchestra_M_00_FairyMisure.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "",
"AlternativePos": {
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}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
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"IsMiniGame": false,
"Participants": [
{
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"ActorName": "Work\/Actor\/Npc_Orchestra_M_00_FairyMisure.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
},
{
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"ActorName": "Work\/Actor\/Npc_Orchestra_W_00.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Violan_Fairy2",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Fairy2_CarryNPC2_Npc_Orchestra_M_H_Stage_Euphol_Fairy2.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_Orchestra_M_H.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Euphol_Fairy2",
"IsNotClipping": false
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{
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"InstanceName": "Stage_Beats_Fairy2",
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{
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"ActorName": "Work\/Actor\/Npc_Orchestra_BT_F.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Fei_Fairy2",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_DressFairy_01.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "",
"AlternativePos": {
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],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": true
},
{
"Name": "Report",
"IsMiniGame": false,
"Participants": [
{
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"ActorName": "Work\/Actor\/Npc_Orchestra_M_00_FairyMisure.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
},
{
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"InstanceName": "Stage_Violan_Fairy2",
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{
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"ActorName": "Work\/Actor\/Npc_Orchestra_M_H.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Euphol_Fairy2",
"IsNotClipping": false
},
{
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"ActorName": "Work\/Actor\/Npc_Orchestra_M_P.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Beats_Fairy2",
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{
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"ActorName": "Work\/Actor\/Npc_Orchestra_BT_F.engine__actor__ActorParam.gyml",
"InstanceName": "Stage_Fei_Fairy2",
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],
"DestinationPoint": [
{
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],
"__RowId": "Work\/Challenge\/Fairy2.game__challenge__Challenge.gyml",
"Category": "ImportantMini",
"SortIndex": 407,
"RequestActor": "Work\/Actor\/Npc_Orchestra_M_00_FairyMisure.engine__actor__ActorParam.gyml",
"RequestLocation": "Work\/Location\/TabantaHatago.game__location__Location.gyml"
}