생물

무지개비둘기

매우 화려한 깃털을 가진 평범한 비둘기의 친척하이랄에서는 주로 북부 산림 지대, 초원에 서식한다나무 열매나 곡식을 주로 먹지만곤충, 지렁이 등을 쪼아 먹기도 한다고기는 평범한 비둘기보다 질이 좋다고 알려져 있다

-2364, 364, 208
-2361, 365, 208
-2358, 367, 209
-2360, 369, 208
-2688, 379, 210
-2687, 375, 210
-2676, 443, 210
-2677, 437, 210
-2645, 384, 199
-2615, 490, 205
-2440, 503, 226
-2469, 351, 208
-2434, 266, 213
-2561, 404, 203
-2557, 402, 203
-2134, 300, 174
-2137, 298, 174
-2139, 302, 174
-2140, 300, 174
-2139, 592, 138
-2132, 588, 139
-2140, 584, 139
-1994, 583, 137
-1987, 591, 137
-2046, 509, 138
-2048, 502, 139
-2467, -705, 209
-2471, -703, 209
-2464, -701, 207
-2479, -703, 210
-2485, -714, 211

Life

{
    "LifeParameters": {
        "Animal_Pigeon_B": {
            "MaxLife": 1,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        }
    },
    "DamageParameters": {
        "Animal_LittleBird": {
            "ExternalDamageParameters": {
                "Brittleness": "Normal",
                "DamageRates": {
                    "Ice": 1,
                    "Beam": 1,
                    "Body": 1,
                    "Bomb": 2,
                    "Fire": 1,
                    "Gust": 1,
                    "Arrow": 1,
                    "Spike": 1,
                    "Water": 1,
                    "Miasma": 1,
                    "Shield": 1,
                    "Impulse": 1,
                    "Electric": 1,
                    "Shockwave": 1,
                    "Undefined": 1,
                    "Durability": 1,
                    "EnergyWall": 1,
                    "LargeWeapon": 1,
                    "SmallWeapon": 1,
                    "Purification": 1,
                    "ThrustWeapon": 1
                },
                "ROD_IsEnable": true,
                "TreeCuttable": false,
                "ROD_CameraDist": true,
                "ROD_OutsideView": true,
                "IsForbidInstaKill": false,
                "StrongShatterable": false,
                "GuardableAngleMaxDeg": 100,
                "IsAffectedByHardMiasma": false,
                "IsHeadshotCalcInFrozen": false,
                "ImpulseDamageParameters": {
                    "IntensityWeakDamage": 4,
                    "IntensitySmashDamage": 100,
                    "IntensitySuperDamage": 999999999,
                    "IntensityStrongDamage": 16,
                    "IsUsePercentageDamage": false,
                    "IsImpulseDamageEnabled": true,
                    "IntensityModerateDamage": 8
                },
                "IsMergeSameFrameHitInfo": true,
                "CalcEntityMaterialDamage": true,
                "CalcWeakPointActorDamage": true,
                "HeadshotDamageParameters": [],
                "IsBeamDamageWeakPointHit": false,
                "IsEnableFenceDamageCheck": true,
                "GuardJustDamageParameters": 0,
                "ROD_IsOnlyFellableByPlayer": false,
                "IsAcceptGuardAttrDropShield": false,
                "IsAcceptGuardAttrDropWeapon": false,
                "IsAttackRepelledByPowShield": true,
                "CalcChemicalContactActorDamage": true,
                "ExternalDamageExceptionDefines": [
                    {
                        "Rule": "NullifyDamageWithinSettings",
                        "Elements": [
                            {
                                "DamageTypes": [],
                                "Affiliations": [
                                    "Neutral"
                                ],
                                "DamageElements": [],
                                "DamageAttributes": [],
                                "DamagePosHeightLimit": 0,
                                "LastUserAffiliations": [
                                    "None"
                                ]
                            }
                        ],
                        "Rule_DamageRate": 0,
                        "FeatureExplaination": "",
                        "Rule_AddDamageAmount": 0
                    }
                ],
                "IsAttackRepelledByStrongShield": true,
                "OnlyAffectedByGuardBreakStrong": false,
                "CrashedByObjectDamageParameters": {
                    "Damage": 4,
                    "IsEnable": true
                }
            },
            "InternalDamageParameters": {
                "Underwater": {
                    "LavaDamage": 4,
                    "HotWaterHeal": 0,
                    "LavaDeepDamage": 99999,
                    "ColdWaterDamage": 5
                },
                "TarDamageParameters": {
                    "Damage": 0
                },
                "BurnDamageParameters": {
                    "IgnitionDamageLv1": 1,
                    "IgnitionDamageLv2": -1,
                    "IgnitionDamageLv3": -1,
                    "BurnContinuousDamage": 1,
                    "BoostIgnitionDamageRate": 2,
                    "BoostBurnContinuousDamageRate": 2
                },
                "FallDamageParameters": {
                    "FallDamageMin": 0,
                    "FallDamagePerMeter": 0,
                    "FallDamageHighStart": -1,
                    "FallDamageStartHeight": -1,
                    "FallDamageHighPerMeter": 0,
                    "FallDamageInstaKillHeight": 80
                },
                "DrownDamageParameters": {
                    "IsDrownDamageEnabled": false,
                    "FramesToMaxLifeDamage": 60
                },
                "WaterDamageParameters": {
                    "Damage": 0
                },
                "FrozenDamageParameters": {
                    "OnTrigFrozenDamage": 10
                },
                "LightningDamageParameters": {
                    "Damage": 999999,
                    "SageDamage": 60
                },
                "LightShockDamageParameters": {
                    "TriggerDamage": 0,
                    "ContinuousDamage": 0,
                    "ExponentialContinuousDamage": false
                },
                "ElectricShockDamageParameters": {
                    "Damage": 1,
                    "DamageLv2": -1,
                    "DamageLv3": -1
                }
            },
            "GuardCalculatorExtensionType": "None",
            "DamageCalculatorExtensionType": "EnemyBase"
        }
    }
}

GameParameter

{
    "BirdParam": {
        "Animal_Pigeon_A": []
    },
    "GameParameterTable": {
        "Animal_Pigeon_A": {
            "Category": "GameParameterTableDefault",
            "Components": {
                "BirdParam": "?GameParameter\/BirdParam\/Animal_Pigeon_A.game__animal__BirdParam.bgyml",
                "MovementParam": "?BSA\/MovementParam\/Animal_Pigeon_A.game__bsa__MovementParam.bgyml",
                "QuadrupedGameParam": "?Animal\/QuadrupedGameParam\/Animal_Pigeon_A.game__animal__QuadrupedGameParam.bgyml",
                "ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/QuadrupedCommon.game__physics__ImpactIntensityParam.bgyml"
            }
        },
        "Animal_Pigeon_B": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Animal_Pigeon_A.engine__actor__GameParameterTable.gyml",
            "Category": "GameParameterTableDefault",
            "Components": {
                "MovementParam": "?BSA\/MovementParam\/Animal_Pigeon_B.game__bsa__MovementParam.bgyml"
            }
        }
    },
    "ImpactIntensityParam": {
        "QuadrupedCommon": {
            "ImpactScale": 0,
            "IntensityWeakThreshold": 1050,
            "IntensitySmashThreshold": 13000,
            "IntensitySuperThreshold": 18000,
            "IntensityStrongThreshold": 5000,
            "IntensityModerateThreshold": 3000,
            "IsUseIntensityThresholdTable": true
        }
    }
}

GameBalance

null

Chemical

{
    "MaterialParam": {
        "Animal_Default": {
            "Name": "\u52d5\u7269\uff08\u901a\u5e38\uff09",
            "IsBurn": true,
            "IsBurnOut": false,
            "IsExplode": false,
            "BurnElement": [
                "Work\/Chemical\/ElementParam\/DefaultBurnFire.game__chm__ElementParam.gyml"
            ],
            "Capacitance": 0,
            "FireProofLv": "None",
            "IsCharacter": true,
            "IsConductor": true,
            "IsFreezable": true,
            "Wettability": 2,
            "BurnSpeedRate": 0,
            "ChargingSpeed": 0,
            "IgnitionFrame": 90,
            "IsNoExtinguish": false,
            "ElectrifyElement": [
                "Work\/Chemical\/ElementParam\/DefaultElectrify.game__chm__ElementParam.gyml"
            ],
            "IsBurnedExplosion": false,
            "IsMagneticSubstance": false,
            "IsElectricityPrevention": false
        }
    }
}

Animal

{
    "QuadrupedGameParam": {
        "Animal_Boar_A": {
            "InterruptLightChemicalCount": 15
        },
        "Animal_Pigeon_A": {
            "$parent": "Work\/Animal\/QuadrupedGameParam\/Animal_Boar_A.game__animal__QuadrupedGameParam.gyml",
            "InterruptLightChemicalCount": 60
        }
    }
}