목소리의 주인을 찾아서
- 벽에 생긴 구멍은통로 같은 공간으로 이어져 있었다목소리를 따라 바위를 부수며 전진하다악마상을 발견했다제린에게 목소리의 정체를 전달하자
- 벽에 난 구멍에서 종종 악마 같은무서운 목소리가 들린다고 한다제린은 안에 잠들어 있는 악마를본인이 깨웠다면서 두려움에 떨고 있다목소리의 정체는 도대체…
- 목소리의 정체는 악마상이었다고제린에게 전했다목소리의 정체를 안 제린은안심하고 다시 일할 수 있게 되었다
Properties
Attribute
{
"Steps": [
{
"Name": "Ready",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/LookingForTheVoiceLord_Ready_Npc_AncientAssistant004.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_AncientAssistant004.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/LookingForTheVoiceLord_Ready_TwnObj_DemonStatue_A_01.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/TwnObj_DemonStatue_A_01.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "Step01",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/LookingForTheVoiceLord_Step01_Npc_AncientAssistant004.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_AncientAssistant004.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/LookingForTheVoiceLord_Step01_TwnObj_DemonStatue_A_01.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/TwnObj_DemonStatue_A_01.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_AncientAssistant004.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "",
"AlternativePos": {
"X": -255.5655975341797,
"Y": 114.39869689941406,
"Z": -107.81539916992188
}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "Step02",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/LookingForTheVoiceLord_Step02_Npc_AncientAssistant004.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_AncientAssistant004.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_AncientAssistant004.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "",
"AlternativePos": {
"X": -255.5655975341797,
"Y": 114.39869689941406,
"Z": -107.81539916992188
}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
}
],
"__RowId": "Work\/Challenge\/LookingForTheVoiceLord.game__challenge__Challenge.gyml",
"Category": "ImportantMini",
"SortIndex": 791,
"RequestActor": "Work\/Actor\/Npc_AncientAssistant004.engine__actor__ActorParam.gyml",
"DependFlagName": "BaseCamp_UndergroundPassage_Exp",
"RequestLocation": "Work\/Location\/City_BaseCamp.game__location__Location.gyml",
"DirectGetDependFlag": true
}