나크시 마을 재건 계획
- 몬스터들이 사라진 뒤에 남은 것은 부서진 집이었다마을 사람들이 나크시 마을에 돌아오게 하기 위해서는먼저 부서진 건물을 수리해야 하며상당한 양의 통나무와 하이랄 쌀이 필요하다고 한다나크시 마을 재건을 돕자
- 필요한 소재를 모아 볼슨에게 건넸다!다음은 드디어 건물을 수리하는 작업이다볼슨의 지시에 따라나크시 마을의 건물을 수리하자
- 몬스터들이 부순 모든 건물을 복구해나크시 마을 재건 계획을 완료했다마을 사람들은 크게 감사하며앞으로 마을의 시설과 상품을전부 무료로 제공해 준다고 한다
Properties
Attribute
{
"Steps": [
{
"Name": "Ready",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Ready_Npc_HatenoVillage032_Uotori.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"InstanceName": "Uotori",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Ready_Npc_SouthernVillage013_Uotori.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage013.engine__actor__ActorParam.gyml",
"InstanceName": "Uotori",
"IsNotClipping": false
}
],
"DestinationPoint": [],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "CollectWood",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_CollectWood_Npc_HatenoVillage032_Uotori.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"InstanceName": "Uotori",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "Uotori",
"AlternativePos": {
"X": 2876.06689453125,
"Y": 107.40609741210938,
"Z": 3443.47998046875
}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "Revive",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Revive_Npc_HatenoVillage032_Uotori.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"InstanceName": "Uotori",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "Uotori",
"AlternativePos": {
"X": 2876.06689453125,
"Y": 107.40609741210938,
"Z": 3443.47998046875
}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "Finale",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_HatenoVillage032_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage013_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage013.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage014_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage014.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage006_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage006.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage007_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage007.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage009_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage009.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage008_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage008.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillageGambler_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillageGambler.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage001_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage001.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage004_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage004.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/Uotori_RevivePlan_Finale_Npc_SouthernVillage010_RevivePlanFinale.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_SouthernVillage010.engine__actor__ActorParam.gyml",
"InstanceName": "RevivePlanFinale",
"IsNotClipping": false
}
],
"DestinationPoint": [],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": true
}
],
"__RowId": "Work\/Challenge\/Uotori_RevivePlan.game__challenge__Challenge.gyml",
"Category": "ImportantMini",
"SortIndex": 222,
"RequestActor": "Work\/Actor\/Npc_HatenoVillage032.engine__actor__ActorParam.gyml",
"DependFlagName": "TauraChallenge001_IsCompleted_Exp",
"RequestLocation": "Work\/Location\/Taura.game__location__Location.gyml",
"DirectGetDependFlag": true
}