Monsterkamp op de Ja'Abu-hoogvlakte

  1. Volgens de Zora-soldaat Gaddison hebben monsters aan de noordkant van de Ja'Abu-hoogvlakte een kamp gebouwd. Het Zora-paleis is voortdurend in gevaar zolang er niets aan de monsters wordt gedaan.
  2. Je hebt de monsters uit het kamp verjaagd aan de noordkant van de Ja'Abu-hoogvlakte. Ga de Zora-soldaat Gaddison vertellen dat de Zora's het monsterkamp niet meer hoeven te vrezen.
  3. Je hebt de monsters verjaagd die een kamp hadden gebouwd, en de vrede in het Zora-paleis is bewaard gebleven. Toen je dat aan Gaddison vertelde, heeft die je een beloning gegeven voor de dienst die je de Zora's bewezen hebt.

Properties Attribute

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            "DestinationPoint": [],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "Step1",
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            "Participants": [
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                    "Schedule": "Work\/Component\/AIScheduleParam\/Zora_Enemy_hunt_Step1_Npc_Zora034_Npc_Zora034_02.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_Zora034.engine__actor__ActorParam.gyml",
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                    "$type": "game__challenge__DestinationPos",
                    "BlackOutFlag": ""
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            "SheikahCameraTarget": [],
            "ForceProgressGameData": "Zora_Enemy_hunt_Clear",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "Step2",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/Zora_Enemy_hunt_Step2_Npc_Zora034_Npc_Zora034_02.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_Zora034.engine__actor__ActorParam.gyml",
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    "SortIndex": 5614,
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    "RequestLocation": "Work\/Location\/WhiteZora.game__location__Location.gyml",
    "DirectGetDependFlag": true
}