生命蜥蜴
一種居住在森林深處的罕見蜥蜴。牠的生命力十分頑強,吃的食物營養價值很高。製成藥後,可以大幅提高心心的最大值。
-1625, -2070, -19
-1514, -2240, -19
-1770, -2243, -27
Life
{
"LifeParameters": {
"Animal_Insect_M": {
"MaxLife": 1,
"UseBreakLife": false,
"UseExtraLife": true,
"LifeGameDataSyncParam": "",
"MaxLifeAlternateSettings": []
}
},
"DamageParameters": {
"Insect": {
"ExternalDamageParameters": {
"Brittleness": "Normal",
"DamageRates": {
"Ice": 1,
"Beam": 1,
"Body": 1,
"Bomb": 1,
"Fire": 1,
"Gust": 1,
"Arrow": 1,
"Spike": 1,
"Water": 1,
"Miasma": 1,
"Shield": 1,
"Impulse": 1,
"Electric": 1,
"Shockwave": 1,
"Undefined": 1,
"Durability": 1,
"EnergyWall": 1,
"LargeWeapon": 1,
"SmallWeapon": 1,
"Purification": 1,
"ThrustWeapon": 1
},
"ROD_IsEnable": false,
"TreeCuttable": false,
"ROD_CameraDist": false,
"ROD_OutsideView": false,
"IsForbidInstaKill": false,
"StrongShatterable": false,
"GuardableAngleMaxDeg": 100,
"IsAffectedByHardMiasma": false,
"IsHeadshotCalcInFrozen": false,
"ImpulseDamageParameters": {
"IntensityWeakDamage": 4,
"IntensitySmashDamage": 16,
"IntensitySuperDamage": 999999999,
"IntensityStrongDamage": 12,
"IsUsePercentageDamage": false,
"IsImpulseDamageEnabled": true,
"IntensityModerateDamage": 8
},
"IsMergeSameFrameHitInfo": true,
"CalcEntityMaterialDamage": true,
"CalcWeakPointActorDamage": true,
"HeadshotDamageParameters": [],
"IsBeamDamageWeakPointHit": false,
"IsEnableFenceDamageCheck": true,
"GuardJustDamageParameters": 0,
"ROD_IsOnlyFellableByPlayer": false,
"IsAcceptGuardAttrDropShield": false,
"IsAcceptGuardAttrDropWeapon": false,
"IsAttackRepelledByPowShield": true,
"CalcChemicalContactActorDamage": true,
"ExternalDamageExceptionDefines": [],
"IsAttackRepelledByStrongShield": true,
"OnlyAffectedByGuardBreakStrong": false,
"CrashedByObjectDamageParameters": {
"Damage": 4,
"IsEnable": false
}
},
"InternalDamageParameters": {
"Underwater": {
"LavaDamage": 4,
"HotWaterHeal": 0,
"LavaDeepDamage": 99999,
"ColdWaterDamage": 5
},
"TarDamageParameters": {
"Damage": 0
},
"BurnDamageParameters": {
"IgnitionDamageLv1": 10,
"IgnitionDamageLv2": -1,
"IgnitionDamageLv3": -1,
"BurnContinuousDamage": 0,
"BoostIgnitionDamageRate": 2,
"BoostBurnContinuousDamageRate": 2
},
"FallDamageParameters": {
"FallDamageMin": 0,
"FallDamagePerMeter": 0,
"FallDamageHighStart": -1,
"FallDamageStartHeight": -1,
"FallDamageHighPerMeter": 0,
"FallDamageInstaKillHeight": -1
},
"DrownDamageParameters": {
"IsDrownDamageEnabled": true,
"FramesToMaxLifeDamage": 60
},
"WaterDamageParameters": {
"Damage": 0
},
"FrozenDamageParameters": {
"OnTrigFrozenDamage": 10
},
"LightningDamageParameters": {
"Damage": 999999,
"SageDamage": 60
},
"LightShockDamageParameters": {
"TriggerDamage": 0,
"ContinuousDamage": 0,
"ExponentialContinuousDamage": false
},
"ElectricShockDamageParameters": {
"Damage": 1,
"DamageLv2": -1,
"DamageLv3": -1
}
},
"GuardCalculatorExtensionType": "None",
"DamageCalculatorExtensionType": "None"
}
}
}
GameParameter
{
"CureParam": {
"Animal_Insect_M": {
"IsUsable": false,
"EffectType": "LifeMaxUp",
"EffectLevel": 16,
"EffectiveTime": 900,
"HitPointRecover": 16
}
},
"PriceParam": {
"Animal_Insect_M": {
"BuyingPrice": 100,
"SellingPrice": 20,
"CreatingPrice": -1,
"SaleRevivalCount": -1
}
},
"InsectParam": {
"Animal_Insect_S": {
"FallLookAtGroundApproach": 0.10000000149011612,
"ReturnLookAtHorizonHeight": 0.30000001192092896,
"ReturnLookAtHorizonApproach": 0.5
}
},
"GameLODParam": {
"NoEnemyForCalcSkipInFront": {
"AlwaysCalcSkipInFront": "True",
"CalcSkipInFrontEnable": "True",
"IsEnemyForCalcSkipInFront": "False"
}
},
"DyeColorParam": {
"Blue": {
"Color": "Blue"
}
},
"GameParameterTable": {
"Animal_Insect_M": {
"Category": "GameParameterTableDefault",
"Components": {
"CureParam": "?GameParameter\/CureParam\/Animal_Insect_M.game__pouchcontent__CureParam.bgyml",
"PriceParam": "?GameParameter\/PriceParam\/Animal_Insect_M.game__pouchcontent__PriceParam.bgyml",
"InsectParam": "?GameParameter\/InsectParam\/Animal_Insect_S.game__insect__InsectParam.bgyml",
"GameLODParam": "?GameParameter\/GameLODParam\/NoEnemyForCalcSkipInFront.game__lod__GameLODParam.bgyml",
"DyeColorParam": "?GameParameter\/DyeColorParam\/Blue.game__pouchcontent__DyeColorParam.bgyml",
"ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/Animal_Insect.game__physics__ImpactIntensityParam.bgyml"
}
}
},
"ImpactIntensityParam": {
"Animal_Insect": {
"IntensityWeakThreshold": 3000,
"IsUseIntensityThresholdTable": true
}
}
}
GameBalance
null
Chemical
{
"MaterialParam": {
"Insect": {
"Name": "\u866b",
"IsBurn": true,
"IsBurnOut": true,
"IsExplode": false,
"BurnElement": [
"Work\/Chemical\/ElementParam\/DefaultBurnFire.game__chm__ElementParam.gyml"
],
"Capacitance": 0,
"FireProofLv": "None",
"IsCharacter": true,
"IsConductor": true,
"IsFreezable": true,
"Wettability": 0.10000000149011612,
"BurnSpeedRate": 4,
"ChargingSpeed": 0,
"IgnitionFrame": 90,
"IsNoExtinguish": false,
"ElectrifyElement": [
"Work\/Chemical\/ElementParam\/DefaultElectrify.game__chm__ElementParam.gyml"
],
"IsBurnedExplosion": false,
"IsMagneticSubstance": false,
"IsElectricityPrevention": false
}
}
}
Animal
null