精力鱸魚
據說是活了很久的海拉魯鱸魚。生命力很強,烹煮成料理食用後,能一下子恢復精力槽。
Life
null
GameParameter
{
"SortKey": {
"Animal_Fish_A": [],
"Animal_Fish_L": []
},
"CureParam": {
"Animal_Fish_A": {
"EffectType": "None",
"EffectLevel": 0,
"EffectiveTime": 0,
"HitPointRecover": 4
},
"Animal_Fish_L": {
"EffectType": "StaminaRecover",
"EffectLevel": 4,
"EffectiveTime": 0,
"HitPointRecover": 4
}
},
"FishParam": {
"Animal_Fish_A": {
"Bone_LimitAngle": 60,
"Bone_LimitAngleAdd": 10,
"Bone_PrevSpeedUseRate": 0.41999998688697815,
"Bone_RestoreSpeedRate": 0.3499999940395355,
"Bone_RestoreSpeedRateAdd": -0.07000000029802322
}
},
"PriceParam": {
"Animal_Fish_A": {
"BuyingPrice": 24,
"SellingPrice": 6,
"CreatingPrice": -1,
"SaleRevivalCount": -1
},
"Animal_Fish_L": {
"BuyingPrice": 72,
"SellingPrice": 18,
"CreatingPrice": -1,
"SaleRevivalCount": -1
}
},
"FavoriteFoods": {
"EatTarget_Fish_A": {
"EatActorTags": [
"EdibleMushroom",
"ProcessedMushroom"
],
"EatActorsHash": [
{},
{}
]
},
"EatTarget_Fish_A3": {
"EatActorTags": [],
"EatActorsHash": [
{},
{},
{}
]
}
},
"GameParameterTable": {
"Animal_Fish_A": {
"Category": "GameParameterTableDefault",
"Components": {
"SortKey": "?GameParameter\/SortKey\/Animal_Fish_A.game__pouchcontent__SortKey.bgyml",
"CureParam": "?GameParameter\/CureParam\/Animal_Fish_A.game__pouchcontent__CureParam.bgyml",
"FishParam": "?GameParameter\/FishParam\/Animal_Fish_A.game__animal__FishParam.bgyml",
"PriceParam": "?GameParameter\/PriceParam\/Animal_Fish_A.game__pouchcontent__PriceParam.bgyml",
"FavoriteFoods": "?GameParameter\/FavoriteFoods\/EatTarget_Fish_A.game__characterbase__FavoriteFoods.bgyml",
"ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/Animal_Fish.game__physics__ImpactIntensityParam.bgyml"
}
},
"Animal_Fish_L": {
"$parent": "Work\/GameParameter\/GameParameterTable\/Animal_Fish_A.engine__actor__GameParameterTable.gyml",
"Category": "GameParameterTableDefault",
"Components": {
"SortKey": "?GameParameter\/SortKey\/Animal_Fish_L.game__pouchcontent__SortKey.bgyml",
"CureParam": "?GameParameter\/CureParam\/Animal_Fish_L.game__pouchcontent__CureParam.bgyml",
"PriceParam": "?GameParameter\/PriceParam\/Animal_Fish_L.game__pouchcontent__PriceParam.bgyml",
"FavoriteFoods": "?GameParameter\/FavoriteFoods\/EatTarget_Fish_A3.game__characterbase__FavoriteFoods.bgyml"
}
}
},
"ImpactIntensityParam": {
"Animal_Fish": {
"IntensityWeakThreshold": 3000,
"IntensitySmashThreshold": -1,
"IntensitySuperThreshold": -1,
"IntensityStrongThreshold": -1,
"IntensityModerateThreshold": -1,
"IsUseIntensityThresholdTable": true
}
}
}
GameBalance
null
Chemical
{
"MaterialParam": {
"EatMeat": {
"Name": "\u98df\u7528\u8089",
"IsBurn": true,
"IsBurnOut": true,
"IsExplode": false,
"BurnElement": [
"Work\/Chemical\/ElementParam\/DefaultBurnFire.game__chm__ElementParam.gyml"
],
"Capacitance": 0,
"FireProofLv": "None",
"IsConductor": false,
"IsFreezable": true,
"Wettability": 0.10000000149011612,
"BurnSpeedRate": 1,
"ChargingSpeed": 0,
"IgnitionFrame": 90,
"IsNoExtinguish": false,
"IsBurnedExplosion": false,
"IsMagneticSubstance": false,
"IsFreezableByColdWater": true,
"IsElectricityPrevention": false,
"IsFreezableByColdWeather": true
}
}
}
Animal
null