餘料建造

冰岩巨人的心岩

AttachmentActor

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    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 27,
    "AttachmentShieldBashDamage": 27,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,ShatterWeapon,ShieldBash,ChemicalAttackIce,Cold",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
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        "ShieldBashDamage": 27,
        "AdditionalSubType": [
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            "ShatterWeapon",
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            "ChemicalAttackIce",
            "Cold"
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        "AttachParamShield": {
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            "RotateOffset": {
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        "AttachParamSpear_": {
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        "AttachParamSword_": {
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            "RotateOffset": {
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        },
        "RequestDeathOnHit": "DeathOnArrowHitOnly",
        "UseChemicalASSlot": true,
        "AttachParamLSword_": {
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        }
    },
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        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "ShieldBashDamage": 1,
        "AdditionalSubType": [
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            "TorchNoBurning",
            "ShatterWeapon",
            "ShieldBash"
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        "AttachParamShield": {
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            "BoneName": "Bind_A",
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            "RotateOffset": {
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            "IsValid": true,
            "BoneName": "Bind_A",
            "SubModel": "",
            "TransOffset": {
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            "RotateOffset": {
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        },
        "ReductionOfShootRange": "Small",
        "AttachTransOffsetArrow": {
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        "AttachRotateOffsetArrow": {
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            "Z": 90
        },
        "HideMaterialGroupNameList": [],
        "IsEditAttachParamForArrow": true
    }
}