餘料建造

AttachmentActor

{
    "__RowId": "Item_Fruit_I",
    "ChemicalIsFlammable": true,
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown",
    "AttachmentBindBoneLargeSword": "Bind_A"
}

AttachmentParam

{
    "Item_Fruit_I": {
        "$parent": "Work\/Component\/AttachmentParam\/Item_Fruit_Base.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown"
        ],
        "AttachParamShield": {
            "TransOffset": {
                "X": -0.00991145707666874,
                "Y": 0.055645011365413666,
                "Z": 0.013121250085532664
            },
            "RotateOffset": {
                "X": -70,
                "Y": 0,
                "Z": 180
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": -0.0018929030047729611,
                "Y": 0.08394107222557068,
                "Z": -0.026371780782938004
            },
            "RotateOffset": {
                "X": 0,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": 0.009999999776482582,
                "Y": 0.0689999982714653,
                "Z": -0.0020000000949949026
            }
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": 0.009999999776482582,
                "Y": 0.0689999982714653,
                "Z": -0.0020000000949949026
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 0.8934605121612549
        },
        "AttachRotateOffsetArrow": {
            "X": -10,
            "Y": -5,
            "Z": -35
        },
        "IsEditAttachParamForArrow": true,
        "IsOverrideDamageAttribute": false
    },
    "Item_Fruit_Base": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AttachParamShield": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.07999999821186066,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.15000000596046448,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.15000000596046448,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.1599999964237213,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 2
        },
        "AttachRotateOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true
    }
}