餘料建造

AttachmentActor

{
    "__RowId": "LightBall_Large",
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 1,
    "AttachmentShieldBashDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,ShieldBash,ShieldSurfingNoStaggerWithDeath,ReuseSeed",
    "AttachmentBindBoneLargeSword": "Bind_A"
}

AttachmentParam

{
    "LightBall": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "ShieldBashDamage": 1,
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "ShieldBash",
            "ShieldSurfingNoStaggerWithDeath"
        ],
        "AttachParamShield": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 0,
                "Y": 0.2300000041723251,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.25999999046325684,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.26182401180267334,
                "Z": 2.958229981496168e-32
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "RequestDeathOnHit": "DeathOnAttackHit",
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.25999999046325684,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": -1.5759400362607205e-17,
            "Z": 1.0509699583053589
        },
        "AttachRotateOffsetArrow": {
            "X": -90,
            "Y": 0,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true,
        "IsOverrideDamageAttribute": false
    },
    "LightBall_Large": {
        "$parent": "Work\/Component\/AttachmentParam\/LightBall.game__component__AttachmentParam.gyml",
        "ReuseCoolTime": 400,
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "ShieldBash",
            "ShieldSurfingNoStaggerWithDeath",
            "ReuseSeed"
        ],
        "AttachParamShield": {
            "TransOffset": {
                "X": -0.0636674165725708,
                "Y": 0.2223763018846512,
                "Z": -0.08578813076019287
            },
            "RotateOffset": {
                "X": -90,
                "Y": 45,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 2.5695560907479376e-5,
                "Y": 0.1677720993757248,
                "Z": 8.498429815517738e-5
            },
            "RotateOffset": {
                "X": 180,
                "Y": 90,
                "Z": 1.9480829582745272e-31
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": 2.5695560907479376e-5,
                "Y": 0.1677720993757248,
                "Z": 8.498429815517738e-5
            },
            "RotateOffset": {
                "X": 180,
                "Y": 0,
                "Z": 0
            }
        },
        "ReuseInitCoolTime": 160,
        "AttachParamLSword_": {
            "TransOffset": {
                "X": -2.5695560907479376e-5,
                "Y": 0.1677720993757248,
                "Z": -8.498429815517738e-5
            },
            "RotateOffset": {
                "X": 180,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 2.5695560907479376e-5,
            "Y": -8.498429815517738e-5,
            "Z": 0.9677721261978148
        }
    }
}