餘料建造

魔像的頭部

AttachmentActor

{
    "__RowId": "SpObj_GolemHead_A_01",
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "PushToPouchSpecialParts": "Work\/Actor\/SpObj_GolemHead_Capsule_A_01.engine__actor__ActorParam.gyml",
    "AttachmentAdditionalDamage": 1,
    "SpecialPartsCreatePriority": "Low",
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,Zonau",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "SpObj_GolemHead_A_01": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "Zonau"
        ],
        "AttachParamShield": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 2.9802320611338473e-8,
                "Y": 0.20128929615020752,
                "Z": 0.6385217905044556
            },
            "RotateOffset": {
                "X": 100,
                "Y": 180,
                "Z": 180
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 0,
                "Y": -0.05950190871953964,
                "Z": 4.959267891152459e-18
            },
            "RotateOffset": {
                "X": 0,
                "Y": -90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 7.540803722159034e-35,
                "Y": -0.059860680252313614,
                "Z": 3.892374886574933e-18
            },
            "RotateOffset": {
                "X": 0,
                "Y": 180,
                "Z": 0
            }
        },
        "RequestDeathOnHit": "DeathOnArrowHitOnly",
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 7.0743490818591534e-34,
                "Y": -0.05971375107765198,
                "Z": 3.2225709690292546e-18
            },
            "RotateOffset": {
                "X": 0,
                "Y": 180,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": -0.35440829396247864,
            "Y": -0.45429301261901855,
            "Z": 1.1063159704208374
        },
        "AttachRotateOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": -38
        },
        "PushToPouchSpecialParts": "Work\/Actor\/SpObj_GolemHead_Capsule_A_01.engine__actor__ActorParam.gyml",
        "OffsetPatternForLeftHand": "Pattern01",
        "IsEditAttachParamForArrow": true,
        "AttachShapeMakeFromOnlyMainBody": true
    }
}