餘料建造
AttachmentActor
{
"__RowId": "Weapon_Shield_021",
"AttachmentBindBoneSpear": "Bind_C",
"AttachmentBindBoneSword": "Bind_C",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 1,
"AttachmentAdditionalSubType": "Blunt,GuardEnhance",
"AttachmentBindBoneLargeSword": "Bind_C",
"ChemicalIsStruckableByThunder": true
}
AttachmentParam
{
"Weapon_Shield_021": {
"$parent": "Work\/Component\/AttachmentParam\/Weapon_Shield_Base.game__component__AttachmentParam.gyml",
"AttachParamShield": {
"TransOffset": {
"X": 0.00021721579832956195,
"Y": -0.00039327339618466794,
"Z": 0.004784537013620138
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0.07106740027666092,
"Y": 0.08234737813472748,
"Z": -0.1321524977684021
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0.13199999928474426,
"Y": 0.27133598923683167,
"Z": 0.06171774864196777
}
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0.13199999928474426,
"Y": 0.2910659909248352,
"Z": 0.06400000303983688
}
},
"AttachTransOffsetArrow": {
"X": -0.12813200056552887,
"Y": 0,
"Z": 0.7450000047683716
},
"OffsetPatternForLeftHand": "Pattern01"
},
"Weapon_Shield_Base": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"GuardEnhance"
],
"AttachParamShield": {
"BoneName": "Bind_C",
"TransOffset": {
"X": 0,
"Y": 0.014695179648697376,
"Z": 1.7996480550754817e-18
},
"RotateOffset": {
"X": 180,
"Y": 0,
"Z": 0
}
},
"AttachParamSpear_": {
"BoneName": "Bind_C",
"TransOffset": {
"X": -0.01505057979375124,
"Y": 0,
"Z": -0.13600000739097595
},
"RotateOffset": {
"X": 90,
"Y": -90,
"Z": -180
}
},
"AttachParamSword_": {
"BoneName": "Bind_C",
"TransOffset": {
"X": 0.13600000739097595,
"Y": 0,
"Z": 0
},
"RotateOffset": {
"X": -90,
"Y": -180,
"Z": 0
}
},
"AttachParamLSword_": {
"BoneName": "Bind_C",
"TransOffset": {
"X": 0.13600000739097595,
"Y": 0,
"Z": -6.707049240279028e-19
},
"RotateOffset": {
"X": -90,
"Y": -180,
"Z": 0
}
},
"AttachTransOffsetArrow": {
"X": -0.20000000298023224,
"Y": 0,
"Z": 1
},
"AttachRotateOffsetArrow": {
"X": -90,
"Y": 0,
"Z": 0
},
"IsEditAttachParamForArrow": true,
"IsOverrideDamageAttribute": false
}
}