只屬於我的怪物收藏品

  1. 將波克布林人偶裝飾在舞台上後,吉爾頓將村民們召集過來,並將波克布林人偶展示給他們看。吉爾頓想贈送謝禮,整理完行李後就去拿吧。
  2. 吉爾頓希望松達能幫忙製作一個波克布林的人偶。但他難以描述出波克布林的模樣,導致松達完全無法理解那是個什麼樣的怪物。如果能讓他看看波克布林的精細圖片,松達應該就能製作出人偶了……
  3. 將波克布林的照片拿給松達看後,他順利地製作出了波克布林的人偶。吉爾頓似乎想將這個人偶裝飾在舞台上。將人偶擺在舞台上後,就去通知吉爾頓吧。
  4. 將波克布林人偶裝飾在舞台上後,吉爾頓將村民們召集過來,並將波克布林人偶展示給他們看。吉爾頓的夢想是讓人們理解到怪物的美好,能朝夢想邁出一步,這令他相當高興。

Properties Attribute

{
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            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/MonsterFigures01_Ready_Npc_MamonoShop_Figures.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_MamonoShop.engine__actor__ActorParam.gyml",
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                    "IsNotClipping": false
                },
                {
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                    "ActorName": "Work\/Actor\/Npc_UMiiVillage031.engine__actor__ActorParam.gyml",
                    "InstanceName": "Figures",
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            ],
            "DestinationPoint": [],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "Photo",
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                {
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                    "ActorName": "Work\/Actor\/Npc_UMiiVillage031.engine__actor__ActorParam.gyml",
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                    "IsNotClipping": false
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                {
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                    "ActorName": "Work\/Actor\/Npc_MamonoShop.engine__actor__ActorParam.gyml",
                    "InstanceName": "Figures",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [
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                    "BlackOutFlag": "",
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            "SheikahCameraTarget": [
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            "SheikahCameraTarget": [],
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        },
        {
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            "Participants": [
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            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": true
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    "__RowId": "Work\/Challenge\/MonsterFigures01.game__challenge__Challenge.gyml",
    "Category": "ImportantMini",
    "SortIndex": 521,
    "RequestActor": "Work\/Actor\/Npc_MamonoShop.engine__actor__ActorParam.gyml",
    "DependFlagName": "NushiShop_Tutorial_IsCompleted_Exp",
    "RequestLocation": "Work\/Location\/UMiiVillage.game__location__Location.gyml",
    "DirectGetDependFlag": true
}