余料建造
电池
AttachmentActor
{
"__RowId": "DgnObj_SwitchElectric_Dynamic",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 1,
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"DgnObj_SwitchElectric_Dynamic": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AttachParamShield": {
"TransOffset": {
"X": 0,
"Y": -0.01024429965764284,
"Z": -1.2545649827244758e-18
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0,
"Y": -0.005392270162701607,
"Z": -1.1973239809382297e-18
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0,
"Y": -0.007583389990031719,
"Z": -1.6838510411241833e-18
}
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": -0.027037229388952255,
"Z": -6.003470917937349e-18
}
}
}
}