余料建造
追踪平台车
AttachmentActor
{
"__RowId": "SpObj_Chaser_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_Chaser_Capsule_A_01.engine__actor__ActorParam.gyml",
"AttachmentAdditionalDamage": 1,
"SpecialPartsCreatePriority": "Low",
"AttachmentAdditionalSubType": "Blunt,TorchNoBurning,ShatterWeapon,Zonau,ShieldSurfingslipperinessUp",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"SpObj_Chaser_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"TorchNoBurning",
"ShatterWeapon",
"Zonau",
"ShieldSurfingslipperinessUp"
],
"AttachParamShield": {
"Scale": {
"X": 0.45500001311302185,
"Y": 0.45500001311302185,
"Z": 0.45500001311302185
},
"TransOffset": {
"X": 2.7120110601686065e-8,
"Y": 0.23981930315494537,
"Z": -0.022040650248527527
},
"RotateOffset": {
"X": 180,
"Y": 4.261594149459306e-17,
"Z": 0
}
},
"AttachParamSpear_": {
"Scale": {
"X": 0.45500001311302185,
"Y": 0.45500001311302185,
"Z": 0.45500001311302185
},
"TransOffset": {
"X": 0.08898750692605972,
"Y": 0.479369193315506,
"Z": 0.008771643042564392
},
"RotateOffset": {
"X": -90,
"Y": 90,
"Z": 0
}
},
"AttachParamSword_": {
"Scale": {
"X": 0.45500001311302185,
"Y": 0.45500001311302185,
"Z": 0.45500001311302185
},
"TransOffset": {
"X": 1.9290890823585972e-17,
"Y": 0.4811382889747619,
"Z": 0.08580052107572556
},
"RotateOffset": {
"X": 270,
"Y": 0,
"Z": 0
}
},
"RequestDeathOnHit": "DeathOnArrowHitOnly",
"AttachParamLSword_": {
"Scale": {
"X": 0.45500001311302185,
"Y": 0.45500001311302185,
"Z": 0.45500001311302185
},
"TransOffset": {
"X": 1.9290890823585972e-17,
"Y": 0.47294819355010986,
"Z": 0.07929257303476334
},
"RotateOffset": {
"X": 270,
"Y": 0,
"Z": 0
}
},
"AttachTransOffsetArrow": {
"X": -0.06060285121202469,
"Y": -0.07226449996232986,
"Z": 1.2811379432678225
},
"AttachRotateOffsetArrow": {
"X": 0,
"Y": 0,
"Z": -38
},
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_Chaser_Capsule_A_01.engine__actor__ActorParam.gyml",
"OffsetPatternForLeftHand": "Pattern01",
"IsEditAttachParamForArrow": true
}
}