余料建造

-3334, -231, -519
-1234, -2681, -517
-566, -1404, -473
1548, 762, -476

AttachmentActor

{
    "__RowId": "Weapon_Bow_040",
    "ChemicalIsFlammable": true,
    "AttachmentBindBoneSpear": "Bind_W",
    "AttachmentBindBoneSword": "Bind_W",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 3,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,ShieldBashAnmChange",
    "AttachmentBindBoneLargeSword": "Bind_W",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "Weapon_Bow_040": {
        "$parent": "Work\/Component\/AttachmentParam\/Weapon_Bow_Base.game__component__AttachmentParam.gyml",
        "AdditionalDamage": 3,
        "AttachParamShield": {
            "TransOffset": {
                "X": -0.17942030727863312,
                "Y": 0.02868361957371235,
                "Z": 4.443791929030441e-17
            },
            "RotateOffset": {
                "X": 90,
                "Y": 90,
                "Z": -90
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 0,
                "Y": 0.5169718861579895,
                "Z": 0.1786251962184906
            },
            "RotateOffset": {
                "X": 90,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": -0.1588308960199356,
                "Y": 0.536846399307251,
                "Z": -2.5793160749879538e-17
            },
            "RotateOffset": {
                "X": -90,
                "Y": 180,
                "Z": 180
            }
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": -0.1588308960199356,
                "Y": 0.536846399307251,
                "Z": -2.5793160749879538e-17
            },
            "RotateOffset": {
                "X": -90,
                "Y": 180,
                "Z": 180
            }
        }
    },
    "Weapon_Bow_Base": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "ShieldBashAnmChange"
        ],
        "AttachParamShield": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": -5.551115123125783e-17,
                "Y": 0.0502990186214447,
                "Z": -0.030608240514993668
            },
            "RotateOffset": {
                "X": 0,
                "Y": -90,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": -0.012614909559488297,
                "Y": 0.1072039008140564,
                "Z": -4.2518489692266956e-17
            },
            "RotateOffset": {
                "X": 2.4848800077391017e-17,
                "Y": 90,
                "Z": -90
            }
        },
        "AttachParamSword_": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": 0.05393664166331291,
                "Y": 0.17172619700431824,
                "Z": -0.06844054907560349
            },
            "RotateOffset": {
                "X": 90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": 0.0594494491815567,
                "Y": 0.08571991324424744,
                "Z": -0.06516812741756439
            },
            "RotateOffset": {
                "X": 90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 0.8500000238418579
        },
        "AttachRotateOffsetArrow": {
            "X": 90,
            "Y": -90,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true
    }
}