怪物

伊尔巴基亚

定居在死亡之山,像山一样庞大的怪物。其身体由沸腾的灼热熔岩和含有瘴气的坚硬岩石构成。通过从火山口吸收热和瘴气的力量来维持它巨大的身躯。

Life

{
    "LifeParameters": {
        "Enemy_MiddleBoss_Goron": {
            "MaxLife": 3,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        }
    },
    "DamageParameters": {
        "Enemy_MiddleBoss_Goron": {
            "ExternalDamageParameters": {
                "Brittleness": "Normal",
                "DamageRates": {
                    "Ice": 0,
                    "Beam": 0,
                    "Body": 0,
                    "Bomb": 0,
                    "Fire": 0,
                    "Gust": 1,
                    "Arrow": 0,
                    "Spike": 1,
                    "Water": 1,
                    "Miasma": 1,
                    "Shield": 0,
                    "Ancient": 0,
                    "Impulse": 0,
                    "Electric": 0,
                    "Shockwave": 0,
                    "Undefined": 0,
                    "Durability": 0,
                    "EnergyWall": 1,
                    "LargeWeapon": 0,
                    "SmallWeapon": 0,
                    "Purification": 1,
                    "ThrustWeapon": 0
                },
                "ROD_IsEnable": false,
                "TreeCuttable": false,
                "ROD_CameraDist": true,
                "ROD_OutsideView": true,
                "IsForbidInstaKill": false,
                "StrongShatterable": false,
                "GuardableAngleMaxDeg": 100,
                "IsAffectedByHardMiasma": false,
                "IsHeadshotCalcInFrozen": false,
                "ImpulseDamageParameters": {
                    "IntensityWeakDamage": 0,
                    "IntensitySmashDamage": 0,
                    "IntensitySuperDamage": 999999999,
                    "IntensityStrongDamage": 20,
                    "IsUsePercentageDamage": false,
                    "IsImpulseDamageEnabled": false,
                    "IntensityModerateDamage": 20
                },
                "IsMergeSameFrameHitInfo": true,
                "CalcEntityMaterialDamage": false,
                "CalcWeakPointActorDamage": true,
                "HeadshotDamageParameters": [],
                "IsBeamDamageWeakPointHit": false,
                "IsEnableFenceDamageCheck": true,
                "GuardJustDamageParameters": 0,
                "ROD_IsOnlyFellableByPlayer": false,
                "IsAcceptGuardAttrDropShield": false,
                "IsAcceptGuardAttrDropWeapon": false,
                "IsAttackRepelledByPowShield": true,
                "CalcChemicalContactActorDamage": false,
                "ExternalDamageExceptionDefines": [],
                "IsAttackRepelledByStrongShield": true,
                "OnlyAffectedByGuardBreakStrong": false,
                "CrashedByObjectDamageParameters": {
                    "Damage": 4,
                    "IsEnable": false
                }
            },
            "InternalDamageParameters": {
                "Underwater": {
                    "LavaDamage": -1,
                    "HotWaterHeal": 0,
                    "LavaDeepDamage": -1,
                    "ColdWaterDamage": -1
                },
                "TarDamageParameters": {
                    "Damage": 0
                },
                "BurnDamageParameters": {
                    "IgnitionDamageLv1": -1,
                    "IgnitionDamageLv2": -1,
                    "IgnitionDamageLv3": -1,
                    "BurnContinuousDamage": -1,
                    "BoostIgnitionDamageRate": 2,
                    "BoostBurnContinuousDamageRate": 2
                },
                "FallDamageParameters": {
                    "FallDamageMin": 10,
                    "FallDamagePerMeter": 10,
                    "FallDamageHighStart": -1,
                    "FallDamageStartHeight": -1,
                    "FallDamageHighPerMeter": 0,
                    "FallDamageInstaKillHeight": 80
                },
                "DrownDamageParameters": {
                    "IsDrownDamageEnabled": false,
                    "FramesToMaxLifeDamage": 60
                },
                "WaterDamageParameters": {
                    "Damage": 0
                },
                "FrozenDamageParameters": {
                    "OnTrigFrozenDamage": 10
                },
                "LightningDamageParameters": {
                    "Damage": -1,
                    "SageDamage": -1
                },
                "LightShockDamageParameters": {
                    "TriggerDamage": 0,
                    "ContinuousDamage": 0,
                    "ExponentialContinuousDamage": false
                },
                "ElectricShockDamageParameters": {
                    "Damage": -1,
                    "DamageLv2": -1,
                    "DamageLv3": -1
                }
            },
            "GuardCalculatorExtensionType": "None",
            "DamageCalculatorExtensionType": "MiddleBossGoron"
        }
    }
}

GameParameter

{
    "EnemyCommonParam": {
        "Enemy_MiddleBoss_Goron": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "MiniBoss",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": true,
            "ClimbTargetRangeH": 20,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 6,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 8,
            "ClimbTargetRangeVMax": 10,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "Default",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": false,
            "IsTransitionSightDown": false,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": 2,
            "IsTargetEquipableObjects": true,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": true,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": false,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": false,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 8,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": false,
            "ConfuseBattlePlayerCheckDist": 4,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": false,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": true,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": false,
            "ForceAccessibleEvenIfRideOnFast": false
        }
    },
    "ChemicalTypeParam": {
        "Normal": {
            "ChemicalType": "Normal"
        }
    },
    "GameParameterTable": {
        "Enemy_MiddleBoss_Goron": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_Common.engine__actor__GameParameterTable.gyml",
            "Category": "GameParameterTableDefault",
            "Components": {
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_MiddleBoss_Goron.game__enemy__EnemyCommonParam.bgyml",
                "ChemicalTypeParam": "?GameParameter\/ChemicalTypeParam\/Normal.game__enemy__ChemicalTypeParam.bgyml",
                "MiddleBossGoronParam": "?GameParameter\/MiddleBossGoronParam\/Enemy_MiddleBoss_Goron.game__enemy__MiddleBossGoronParam.bgyml"
            }
        }
    },
    "MiddleBossGoronParam": {
        "Enemy_MiddleBoss_Goron": {
            "RangedAttackParam": {
                "ShootModeParam": [
                    {
                        "ShotGunDefault": {
                            "ShootNum": {
                                "X": 3,
                                "Y": 1
                            },
                            "ShootSpace": 15,
                            "ShootAddAngle": 10,
                            "IsShootImmediate": true,
                            "ScatterMaxDistance": 20
                        },
                        "ShotGunPredict": {
                            "ShootNum": {
                                "X": 0,
                                "Y": 0
                            },
                            "ShootSpace": 10,
                            "ShootAddAngle": 10,
                            "IsShootImmediate": true,
                            "ScatterMaxDistance": 20
                        },
                        "ShotGunExecTime": 20,
                        "ShotGunPreOpeBaseTime": 90,
                        "ShotGunPreOpeRandTime": 90
                    },
                    {
                        "ShotGunDefault": {
                            "ShootNum": {
                                "X": 3,
                                "Y": 2
                            },
                            "ShootSpace": 15,
                            "ShootAddAngle": 10,
                            "IsShootImmediate": false,
                            "ScatterMaxDistance": 20
                        },
                        "ShotGunPredict": {
                            "ShootNum": {
                                "X": 1,
                                "Y": 1
                            },
                            "ShootSpace": 10,
                            "ShootAddAngle": 10,
                            "IsShootImmediate": true,
                            "ScatterMaxDistance": 20
                        },
                        "ShotGunExecTime": 40,
                        "ShotGunPreOpeBaseTime": 60,
                        "ShotGunPreOpeRandTime": 90
                    },
                    {
                        "ShotGunDefault": {
                            "ShootNum": {
                                "X": 4,
                                "Y": 4
                            },
                            "ShootSpace": 15,
                            "ShootAddAngle": 10,
                            "IsShootImmediate": false,
                            "ScatterMaxDistance": 20
                        },
                        "ShotGunPredict": {
                            "ShootNum": {
                                "X": 1,
                                "Y": 1
                            },
                            "ShootSpace": 10,
                            "ShootAddAngle": 10,
                            "IsShootImmediate": false,
                            "ScatterMaxDistance": 20
                        },
                        "ShotGunExecTime": 90,
                        "ShotGunPreOpeBaseTime": 30,
                        "ShotGunPreOpeRandTime": 60
                    }
                ]
            }
        }
    },
    "RagdollReactionParam": {
        "Enemy_Common": {
            "InWaterDownTime": 30,
            "LowGravityBlastOffScale": 0.6000000238418579,
            "RagdollReactionDownTimePlay": 0
        }
    }
}

Chemical

{
    "MaterialParam": {
        "enemy_fire_ice_electric_proof": {
            "Name": "\u30a8\u30cd\u30df\u30fc\uff08\u71c3\u3048\u306a\u3044\u30fb\u51cd\u3089\u306a\u3044\u30fb\u901a\u96fb\u3057\u306a\u3044\uff09",
            "IsBurn": false,
            "IsBurnOut": false,
            "IsExplode": false,
            "Capacitance": 0,
            "FireProofLv": "StrongFire",
            "IsCharacter": true,
            "IsConductor": false,
            "Wettability": 0.10000000149011612,
            "BurnSpeedRate": 0,
            "ChargingSpeed": 0,
            "IgnitionFrame": 90,
            "IsNoExtinguish": false,
            "IsBurnedExplosion": false,
            "IsMagneticSubstance": false,
            "IsElectricityPrevention": false
        }
    }
}

EnemyLifeVariationParam

null