聚集的海盗
- 将盘踞在北阿卡莱海岸的怪物一只不留全部打倒了。返回东阿卡莱驿站,去向米荷报告怪物们都已消失了吧。
- 米荷非常担心盘踞在北阿卡莱海岸的怪物大军可能会袭击驿站。但凡怪物还没有全部消失,她的生活就无法恢复平静。
- 得知盘踞在北阿卡莱海岸的怪物已经消失之后,米荷流露出放心的神色。如此一来,驿站的员工们应该也能安心生活了。
Properties
Attribute
{
"Steps": [
{
"Name": "Ready",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Tribune01_Ready_Npc_TamourHatago001.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_TamourHatago001.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "Exterminate",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Tribune01_Exterminate_Npc_TamourHatago001.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_TamourHatago001.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"Pos": {
"X": 4804.68994140625,
"Y": 113.4800033569336,
"Z": -2744.85009765625
},
"$type": "game__challenge__DestinationPos",
"BlackOutFlag": ""
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "Report",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/Tribune01_Report_Npc_TamourHatago001.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_TamourHatago001.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_TamourHatago001.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "",
"AlternativePos": {
"X": 4239.68994140625,
"Y": 231.55999755859375,
"Z": -2724.840087890625
}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
}
],
"__RowId": "Work\/Challenge\/Tribune01.game__challenge__Challenge.gyml",
"SortIndex": 5552,
"RequestActor": "Work\/Actor\/Npc_TamourHatago001.engine__actor__ActorParam.gyml",
"RequestLocation": "Work\/Location\/TamourHatago.game__location__Location.gyml"
}