森民之剑
据说是克洛格族为人类制作的,主要作为防身剑使用。将会破裂的果实装到剑尖上,就可以反复发挥其特性。
WeaponParam
{
"Default": {
"BlackboardTableRef": "Work\/Component\/Blackboard\/BlackboardParamTable\/DynamicEquipment.engine__component__BlackboardParamTable.gyml",
"MaxRecordExtraLife": 25,
"HiddenMaterialGroupList": [
{
"GroupName": "G_ScraBuildHide_SmallSword",
"MaterialNameList": [
"Mt_Blade_Hide",
"Mt_Blade_Hide_Seal"
]
},
{
"GroupName": "G_ScraBuildHide_LargeSword",
"MaterialNameList": [
"Mt_Blade_Hide",
"Mt_Blade_Hide_Seal"
]
},
{
"GroupName": "G_ScraBuildHide_Spear",
"MaterialNameList": [
"Mt_Blade_Hide",
"Mt_Blade_Hide_Seal"
]
}
]
},
"Weapon_Sword_025": {
"Level": 2,
"Range": 1.600000023841858,
"$parent": "Work\/Component\/WeaponParam\/Weapon_Sword_Base.game__component__WeaponParam.gyml",
"Impulse": 1500,
"SubType": [
"Reuse"
],
"BaseAttack": 16,
"SheathName": "Work\/Actor\/Weapon_Sheath_025.engine__actor__ActorParam.gyml",
"WeaponType": "SmallSword",
"ThrownRange": 5,
"ThrownSpeed": 1,
"ImpulseLarge": 1500,
"ThrownDistance": 5,
"DrawTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"EnemyEquipScale": 1.5,
"GuardBreakPower": 8,
"RideTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"DrawRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"PlayerEquipScale": 1,
"RideRotateOffset": {
"X": 0,
"Y": 10,
"Z": 0
},
"IsThrowableWeapon": true,
"SheathTransOffset": {
"X": 0.1599999964237213,
"Y": -0.014999999664723871,
"Z": -0.10000000149011612
},
"NPCDrawTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"SheathRotateOffset": {
"X": 180,
"Y": 120,
"Z": -4
},
"NPCDrawRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"CrouchingTransOffset": {
"X": -0.019999999552965164,
"Y": -0.029999999329447743,
"Z": 0
},
"EnemyDrawTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"NPCSheathTransOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"CrouchingRotateOffset": {
"X": 0,
"Y": 3,
"Z": -2
},
"EnemyDrawRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"NPCSheathRotateOffset": {
"X": 0,
"Y": 0,
"Z": 0
},
"ThrownAngularVelocity": 50,
"TransOffsetAffectToBow": {
"X": -0.10000000149011612,
"Y": 0,
"Z": -0.05000000074505806
},
"RotateOffsetAffectToBow": {
"X": 0,
"Y": 0,
"Z": -4
},
"TransOffsetAffectToShield": {
"X": 0,
"Y": -0.009999999776482582,
"Z": 0
},
"OneTouchSheathRotateOffset": {
"X": 0,
"Y": 3,
"Z": 0
},
"RotateOffsetAffectToShield": {
"X": 0,
"Y": 0,
"Z": 0
},
"ScraSheathTransOffsetShieldA": {
"X": 0,
"Y": -0.009999999776482582,
"Z": 0
},
"ScraSheathTransOffsetShieldB": {
"X": 0,
"Y": -0.009999999776482582,
"Z": 0
},
"ScraSheathTransOffsetShieldC": {
"X": 0.03999999910593033,
"Y": -0.08749999850988388,
"Z": 0
},
"ScraSheathTransOffsetShieldW": {
"X": 0,
"Y": -0.009999999776482582,
"Z": 0
},
"ScraSheathTransOffsetShieldZ": {
"X": 0,
"Y": -0.029999999329447743,
"Z": 0
},
"ScraSheathRotateOffsetShieldA": {
"X": -6,
"Y": -5,
"Z": 0
},
"ScraSheathRotateOffsetShieldC": {
"X": -8,
"Y": 0,
"Z": 1.5
}
},
"Weapon_Sword_Base": {
"$parent": "Work\/Component\/WeaponParam\/Default.game__component__WeaponParam.gyml",
"AngleOfPouchPop": {
"X": -45,
"Y": 0,
"Z": 0
},
"StandEquipRotOffset": {
"X": -83,
"Y": 180,
"Z": 0
},
"StandEquipTransOffset": {
"X": 0,
"Y": 0.3849999904632568,
"Z": -0.11150000244379044
},
"ReplaceSheathNameBindZ": "Work\/Actor\/Weapon_Sheath_115.engine__actor__ActorParam.gyml",
"HiddenMaterialGroupList": [
{
"GroupName": "G_ScraBuildHide_SmallSword",
"MaterialNameList": [
"Mt_Blade_Hide",
"Mt_Blade_Hide_Seal"
]
}
]
}
}
AttachmentParam
{
"Weapon_Sword_025": {
"$parent": "Work\/Component\/AttachmentParam\/Weapon_Sword_Base.game__component__AttachmentParam.gyml",
"AdditionalDamage": 16,
"ShieldBashDamage": 16,
"AdditionalSubType": [
"ShieldSurfingslipperinessDown",
"ShieldBash",
"ShieldBashAnmChange"
],
"AttachParamShield": {
"TransOffset": {
"X": 0.27300000190734863,
"Y": 0.01989818923175335,
"Z": 8.423397891564705e-17
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0,
"Y": 0.03753964975476265,
"Z": -4.0990199064320114e-18
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0,
"Y": 0.03753964975476265,
"Z": -4.0990199064320114e-18
}
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": 0.03753964975476265,
"Z": -4.0990199064320114e-18
}
}
},
"Weapon_Sword_Base": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"ShieldBashDamage": 1,
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"ShieldBash",
"ShieldBashAnmChange"
],
"AttachParamShield": {
"BoneName": "Bind_W",
"TransOffset": {
"X": 0.23463620245456696,
"Y": 0.012152539566159248,
"Z": 5.052634910177647e-17
},
"RotateOffset": {
"X": 0,
"Y": -90,
"Z": 0
}
},
"AttachParamSpear_": {
"BoneName": "Bind_W",
"TransOffset": {
"X": 0.007937080226838589,
"Y": 0.0758432075381279,
"Z": 1.684057009096709e-17
},
"RotateOffset": {
"X": -90,
"Y": 90,
"Z": 0
}
},
"AttachParamSword_": {
"BoneName": "Bind_W",
"TransOffset": {
"X": 0.0025454999413341284,
"Y": 0.05587964132428169,
"Z": 1.2407770399660744e-17
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"AttachParamLSword_": {
"BoneName": "Bind_W",
"TransOffset": {
"X": 0.003297043964266777,
"Y": 0.08722016960382462,
"Z": 1.9366759829369336e-17
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"AttachTransOffsetArrow": {
"X": 0,
"Y": 0,
"Z": 1.100000023841858
},
"IsEditAttachParamForArrow": true
}
}
Life
{
"LifeParameters": {
"Weapon_Sword_025": {
"MaxLife": 27,
"UseBreakLife": false,
"UseExtraLife": true,
"LifeGameDataSyncParam": "",
"MaxLifeAlternateSettings": []
}
},
"DamageParameters": {
"EquipmentCommon": {
"ExternalDamageParameters": {
"Brittleness": "Normal",
"DamageRates": {
"Ice": 0,
"Beam": 0,
"Body": 0,
"Bomb": 0,
"Fire": 0,
"Gust": 0,
"Arrow": 0,
"Spike": 0,
"Water": 0,
"Miasma": 0,
"Shield": 0,
"Impulse": 0,
"Electric": 0,
"Shockwave": 0,
"Undefined": 0,
"Durability": 1,
"EnergyWall": 0,
"LargeWeapon": 0,
"SmallWeapon": 0,
"Purification": 0,
"ThrustWeapon": 0
},
"ROD_IsEnable": false,
"TreeCuttable": false,
"ROD_CameraDist": false,
"ROD_OutsideView": false,
"IsForbidInstaKill": false,
"StrongShatterable": false,
"GuardableAngleMaxDeg": 100,
"IsAffectedByHardMiasma": false,
"IsHeadshotCalcInFrozen": false,
"ImpulseDamageParameters": {
"IntensityWeakDamage": 4,
"IntensitySmashDamage": 16,
"IntensitySuperDamage": 999999999,
"IntensityStrongDamage": 12,
"IsUsePercentageDamage": false,
"IsImpulseDamageEnabled": false,
"IntensityModerateDamage": 8
},
"IsMergeSameFrameHitInfo": true,
"CalcEntityMaterialDamage": false,
"CalcWeakPointActorDamage": true,
"HeadshotDamageParameters": [],
"IsBeamDamageWeakPointHit": false,
"IsEnableFenceDamageCheck": true,
"GuardJustDamageParameters": 0,
"ROD_IsOnlyFellableByPlayer": false,
"IsAcceptGuardAttrDropShield": false,
"IsAcceptGuardAttrDropWeapon": false,
"IsAttackRepelledByPowShield": true,
"CalcChemicalContactActorDamage": false,
"ExternalDamageExceptionDefines": [],
"IsAttackRepelledByStrongShield": true,
"OnlyAffectedByGuardBreakStrong": false,
"CrashedByObjectDamageParameters": {
"Damage": 4,
"IsEnable": false
}
},
"InternalDamageParameters": {
"Underwater": {
"LavaDamage": 4,
"HotWaterHeal": 0,
"LavaDeepDamage": 99999,
"ColdWaterDamage": 5
},
"TarDamageParameters": {
"Damage": 0
},
"BurnDamageParameters": {
"IgnitionDamageLv1": 10,
"IgnitionDamageLv2": -1,
"IgnitionDamageLv3": -1,
"BurnContinuousDamage": 0,
"BoostIgnitionDamageRate": 2,
"BoostBurnContinuousDamageRate": 2
},
"FallDamageParameters": {
"FallDamageMin": 0,
"FallDamagePerMeter": 0,
"FallDamageHighStart": -1,
"FallDamageStartHeight": -1,
"FallDamageHighPerMeter": 0,
"FallDamageInstaKillHeight": -1
},
"DrownDamageParameters": {
"IsDrownDamageEnabled": true,
"FramesToMaxLifeDamage": 60
},
"WaterDamageParameters": {
"Damage": 0
},
"FrozenDamageParameters": {
"OnTrigFrozenDamage": 10
},
"LightningDamageParameters": {
"Damage": 999999,
"SageDamage": 60
},
"LightShockDamageParameters": {
"TriggerDamage": 0,
"ContinuousDamage": 0,
"ExponentialContinuousDamage": false
},
"ElectricShockDamageParameters": {
"Damage": -1,
"DamageLv2": -1,
"DamageLv3": -1
}
},
"GuardCalculatorExtensionType": "None",
"DamageCalculatorExtensionType": "Equipment"
}
}
}