Monster

Elektro-Raubschleim

Diese Monsterart ist in ganz Hyrule an finsteren Orten wie Höhlen heimisch. Der Elektro-Raubschleim erzeugt im Innern seines Körpers Strom, sodass er dich mit energiegeladenen Blitzkugeln bespucken kann. Man geht davon aus, dass er seine Opfer bei der Jagd auf Beute lähmt, aber insgesamt weiß man ziemlich wenig über diese Spezies.

-3712, -1715, 286
-2672, -246, 106
-2825, -389, 28
-1454, -1641, 129
-447, 1077, 34
-425, 1087, 35
1759, -2811, 281
2277, -2658, 159
2555, -2202, 74
3477, -543, 35
4450, -471, 68
-314, 967, 252
-263, 672, -6
-109, -1118, -1
-190, -3029, 13
-246, -2959, -5
-2618, -3748, -28
-4734, -2017, 5
3325, -3196, 60
3328, -3216, 62
1630, -1045, 26
2692, -1416, 122
2484, -2168, -7
-3483, 792, -129
539, -3513, 23
535, -3556, 23
-239, 903, -1067
-243, 900, -1037
-242, 907, -1007

Life

{
    "LifeParameters": {
        "Enemy_LikeLike_Plane": {
            "MaxLife": 200,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        },
        "Enemy_LikeLike_Electric": {
            "MaxLife": 400,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        }
    },
    "DamageParameters": {
        "Enemy_LikeLike_Plane": {
            "ExternalDamageParameters": {
                "Brittleness": "Normal",
                "DamageRates": {
                    "Ice": 1,
                    "Beam": 1,
                    "Body": 1,
                    "Bomb": 1,
                    "Fire": 1,
                    "Gust": 1,
                    "Arrow": 1,
                    "Spike": 1,
                    "Water": 1,
                    "Miasma": 1,
                    "Shield": 1,
                    "Impulse": 1,
                    "Electric": 1,
                    "Shockwave": 1,
                    "Undefined": 1,
                    "Durability": 1,
                    "EnergyWall": 1,
                    "LargeWeapon": 1,
                    "SmallWeapon": 1,
                    "Purification": 1,
                    "ThrustWeapon": 1
                },
                "ROD_IsEnable": true,
                "TreeCuttable": false,
                "ROD_CameraDist": true,
                "ROD_OutsideView": true,
                "IsForbidInstaKill": false,
                "StrongShatterable": false,
                "GuardableAngleMaxDeg": 100,
                "IsAffectedByHardMiasma": false,
                "IsHeadshotCalcInFrozen": true,
                "ImpulseDamageParameters": {
                    "IntensityWeakDamage": 4,
                    "IntensitySmashDamage": 100,
                    "IntensitySuperDamage": 999999999,
                    "IntensityStrongDamage": 16,
                    "IsUsePercentageDamage": false,
                    "IsImpulseDamageEnabled": true,
                    "IntensityModerateDamage": 8
                },
                "IsMergeSameFrameHitInfo": true,
                "CalcEntityMaterialDamage": true,
                "CalcWeakPointActorDamage": true,
                "HeadshotDamageParameters": [
                    {
                        "HeadshotBoneName": "Pulse",
                        "HeadshotCalcType": "Normal",
                        "HeadshotHitRadius": 1.2000000476837158,
                        "HeadshotCheckRadius": 1.2999999523162842,
                        "HeadshotDamageRatio": 2,
                        "GraveAttackHitRadius": 2,
                        "HeadshotNoTutorialUI": true,
                        "CheckDirForLightShock": true,
                        "HeadshotBoneForwardDir": 2,
                        "HeadshotHitRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        },
                        "HeadshotCheckRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        },
                        "CheckNonWeakPointHitDamage": true,
                        "GraveAttackHitRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        }
                    }
                ],
                "IsBeamDamageWeakPointHit": true,
                "IsEnableFenceDamageCheck": true,
                "GuardJustDamageParameters": 0,
                "ROD_IsOnlyFellableByPlayer": false,
                "IsAcceptGuardAttrDropShield": false,
                "IsAcceptGuardAttrDropWeapon": false,
                "IsAttackRepelledByPowShield": true,
                "CalcChemicalContactActorDamage": true,
                "ExternalDamageExceptionDefines": [],
                "IsAttackRepelledByStrongShield": true,
                "OnlyAffectedByGuardBreakStrong": false,
                "CrashedByObjectDamageParameters": {
                    "Damage": 4,
                    "IsEnable": true
                }
            },
            "InternalDamageParameters": {
                "Underwater": {
                    "LavaDamage": 4,
                    "HotWaterHeal": 0,
                    "LavaDeepDamage": 99999,
                    "ColdWaterDamage": 5
                },
                "TarDamageParameters": {
                    "Damage": 0
                },
                "BurnDamageParameters": {
                    "IgnitionDamageLv1": 3,
                    "IgnitionDamageLv2": -1,
                    "IgnitionDamageLv3": -1,
                    "BurnContinuousDamage": 3,
                    "BoostIgnitionDamageRate": 2,
                    "BoostBurnContinuousDamageRate": 2
                },
                "FallDamageParameters": {
                    "FallDamageMin": 20,
                    "FallDamagePerMeter": 5,
                    "FallDamageHighStart": 25,
                    "FallDamageStartHeight": 15,
                    "FallDamageHighPerMeter": 5,
                    "FallDamageInstaKillHeight": 80
                },
                "DrownDamageParameters": {
                    "IsDrownDamageEnabled": true,
                    "FramesToMaxLifeDamage": 60
                },
                "WaterDamageParameters": {
                    "Damage": 0
                },
                "FrozenDamageParameters": {
                    "OnTrigFrozenDamage": 10
                },
                "LightningDamageParameters": {
                    "Damage": 999999,
                    "SageDamage": 60
                },
                "LightShockDamageParameters": {
                    "TriggerDamage": 0,
                    "ContinuousDamage": 0,
                    "ExponentialContinuousDamage": false
                },
                "ElectricShockDamageParameters": {
                    "Damage": 20,
                    "DamageLv2": -1,
                    "DamageLv3": -1
                }
            },
            "GuardCalculatorExtensionType": "None",
            "DamageCalculatorExtensionType": "LikeLike"
        }
    }
}

GameParameter

{
    "FavoriteFoods": {
        "Enemy_LikeLike_Plane": {
            "EatActorTags": [
                "EdibleMeat",
                "EdibleFish",
                "EdibleInsect",
                "EdibleFruit",
                "EdibleMushroom",
                "ProcessedMeat",
                "ProcessedFish",
                "ProcessedFruit",
                "ProcessedMushroom"
            ]
        }
    },
    "LikeLikeParam": {
        "Enemy_LikeLike_Plane": {
            "BombEatTime": 40,
            "MeleeLength": 9.75,
            "ScatterParam": {
                "ScatterActorName": ""
            },
            "BasicWaitTime": 65,
            "ShootInterval": 22,
            "ArmorActorName": "",
            "IsGuardControl": true,
            "ShootActorName": "",
            "AttackAfterWait": 150,
            "BombDigestEndTime": 45,
            "PredationSearchWaitTime": 45,
            "RagdollDownEndRatioTime": 25,
            "PredationAttackChanceTime": 30,
            "RagdollDownStartRatioTime": 10,
            "PredationAttackHitEscapeCount": 13
        },
        "Enemy_LikeLike_Electric": {
            "$parent": "Work\/GameParameter\/LikeLikeParam\/Enemy_LikeLike_Plane.game__enemy__LikeLikeParam.gyml",
            "ShootSpeed": 5,
            "ShootActorName": "Work\/Actor\/LikeLikeElectric.engine__actor__ActorParam.gyml",
            "AttackHitWaitMin": 1,
            "WaitMaterialName": "ElectWait_Material",
            "RangeAttackHoldTime": 90,
            "RangeAttackChaseRate": 0.20000000298023224,
            "ShootAttackMaterialName": "ElectAttack_Material",
            "IsRangeAttackMaterialAnim": true,
            "PredationAttackChanceTime": 30
        }
    },
    "EnemyCommonParam": {
        "Enemy_LikeLike_Plane": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "MiniBoss",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": false,
            "ClimbTargetRangeH": 20,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 25,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 20,
            "ClimbTargetRangeVMax": 10,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "WeakPoint",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": true,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": false,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": false,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 8,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": false,
            "ConfuseBattlePlayerCheckDist": 6,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": true,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": false,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": false,
            "ForceAccessibleEvenIfRideOnFast": false
        },
        "Enemy_LikeLike_Electric": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "MiniBoss",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": false,
            "ClimbTargetRangeH": 20,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 25,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 20,
            "ClimbTargetRangeVMax": 10,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "WeakPoint",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": true,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": false,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": false,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 8,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": false,
            "ConfuseBattlePlayerCheckDist": 6,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": true,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": false,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": false,
            "ForceAccessibleEvenIfRideOnFast": false
        }
    },
    "LikeLike_TarParam": {
        "Enemy_LikeLike_Tar": {
            "JumpHight": 5,
            "WarpLength": 8,
            "ShootFollowMaxSpeed": 2.5
        }
    },
    "SaveToFigureParam": {
        "Enemy_LikeLike_Plane": {
            "FigureActor": "Work\/Actor\/FldObj_Figure_Enemy_LikeLike_Plane.engine__actor__ActorParam.gyml"
        },
        "Enemy_LikeLike_Electric": {
            "FigureActor": "Work\/Actor\/FldObj_Figure_Enemy_LikeLike_Electric.engine__actor__ActorParam.gyml"
        }
    },
    "DropBehaviorCommon": {
        "NoAutoGet": {
            "IsForbidDropAutoGetProcess": true
        }
    },
    "GameParameterTable": {
        "Enemy_LikeLike_Plane": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_Common.engine__actor__GameParameterTable.gyml",
            "Category": "GameParameterTableDefault",
            "Components": {
                "FavoriteFoods": "?GameParameter\/FavoriteFoods\/Enemy_LikeLike_Plane.game__characterbase__FavoriteFoods.bgyml",
                "LikeLikeParam": "?GameParameter\/LikeLikeParam\/Enemy_LikeLike_Plane.game__enemy__LikeLikeParam.bgyml",
                "MovementParam": "?BSA\/MovementParam\/Enemy_LikeLike_Tar.game__bsa__MovementParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_LikeLike_Plane.game__enemy__EnemyCommonParam.bgyml",
                "LikeLike_TarParam": "?GameParameter\/LikeLike_TarParam\/Enemy_LikeLike_Tar.game__enemy__LikeLike_TarParam.bgyml",
                "SaveToFigureParam": "?GameParameter\/SaveToFigureParam\/Enemy_LikeLike_Plane.game__enemy__SaveToFigureParam.bgyml",
                "DropBehaviorCommon": "?GameParameter\/DropBehaviorCommon\/NoAutoGet.game__drop__DropBehaviorCommon.bgyml",
                "gamebalance_AttackParam": "?GameBalance\/AttackParam\/Enemy_LikeLike_Plane.game__gamebalance__AttackParam.bgyml"
            }
        },
        "Enemy_LikeLike_Electric": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_LikeLike_Plane.engine__actor__GameParameterTable.gyml",
            "Components": {
                "LikeLikeParam": "?GameParameter\/LikeLikeParam\/Enemy_LikeLike_Electric.game__enemy__LikeLikeParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_LikeLike_Electric.game__enemy__EnemyCommonParam.bgyml",
                "SaveToFigureParam": "?GameParameter\/SaveToFigureParam\/Enemy_LikeLike_Electric.game__enemy__SaveToFigureParam.bgyml",
                "gamebalance_AttackParam": "?GameBalance\/AttackParam\/Enemy_LikeLike_Electric.game__gamebalance__AttackParam.bgyml"
            }
        }
    },
    "RagdollReactionParam": {
        "Enemy_Common": {
            "InWaterDownTime": 30,
            "LowGravityBlastOffScale": 0.6000000238418579,
            "RagdollReactionDownTimePlay": 0
        }
    }
}

Chemical

{
    "ElementParam": {
        "EnemyElectrifyLv1": {
            "Name": "\u3010\u6575\u3011\u30a8\u30ec\u30ad\u6575\u306e\u5e2f\u96fbLv1\uff08\u5f31\u6575\uff09",
            "$parent": "Work\/Chemical\/ElementParam\/DefaultElectrify.game__chm__ElementParam.gyml",
            "ElectrickShockLevel": "Lv1"
        },
        "EnemyElectrifyLv2": {
            "Name": "\u3010\u6575\u3011\u30a8\u30ec\u30ad\u6575\u306e\u5e2f\u96fbLv2\uff08\u901a\u5e38\uff09",
            "$parent": "Work\/Chemical\/ElementParam\/EnemyElectrifyLv1.game__chm__ElementParam.gyml",
            "ElectrickShockLevel": "Lv2"
        }
    },
    "MaterialParam": {
        "enemy00": {
            "Name": "\u30a8\u30cd\u30df\u30fc(\u901a\u5e38\u30bf\u30a4\u30d7)",
            "IsBurn": true,
            "IsBurnOut": false,
            "IsExplode": false,
            "Capacitance": 0,
            "FireProofLv": "EnvFireLv2",
            "IsCharacter": true,
            "IsConductor": true,
            "IsFreezable": true,
            "Wettability": 1,
            "BurnSpeedRate": 1,
            "ChargingSpeed": 0,
            "IgnitionFrame": 90,
            "IsNoExtinguish": true,
            "ElectrifyElement": [
                "Work\/Chemical\/ElementParam\/DefaultElectrify.game__chm__ElementParam.gyml"
            ],
            "IsBurnedExplosion": false,
            "IsMagneticSubstance": false,
            "IsElectricityPrevention": false
        },
        "enemy_electric": {
            "Name": "\u3010\u6575\u3011\u96fb\u6c17\u30bf\u30a4\u30d7\u57fa\u5e95",
            "IsBurn": true,
            "IsBurnOut": false,
            "IsExplode": false,
            "Capacitance": 0,
            "FireProofLv": "EnvFireLv2",
            "IsCharacter": true,
            "IsConductor": true,
            "IsFreezable": true,
            "Wettability": 1,
            "BurnSpeedRate": 0,
            "ChargingSpeed": 0,
            "IgnitionFrame": 90,
            "IsNoExtinguish": true,
            "ElectrifyElement": [
                "Work\/Chemical\/ElementParam\/EnemyElectrifyLv2.game__chm__ElementParam.gyml"
            ],
            "IsBurnedExplosion": false,
            "IsMagneticSubstance": false,
            "IsElectricityPrevention": false
        },
        "EnemyElectricLv2": {
            "Name": "\u3010\u6575\u3011\u96fb\u6c17\u30bf\u30a4\u30d7Lv2",
            "$parent": "Work\/Chemical\/MaterialParam\/enemy_electric.game__chm__MaterialParam.gyml",
            "ElectrifyElement": [
                "Work\/Chemical\/ElementParam\/EnemyElectrifyLv2.game__chm__ElementParam.gyml"
            ]
        }
    }
}

EnemyLifeVariationParam

null