Monster

Lepido-Gibdo

Auf dieses Monster kann man seit dem Ausbruch des Sandsturms treffen. Es handelt sich um einen geflügelten Gibdo, der mit hoher Geschwindigkeit zu Angriffen vom Himmel nach unten stößt. Seine extrem widerstandsfähige Haut schützt den Lepido-Gibdo zwar allgemein gut vor Angriffen, aber Feuer und Blitzschlag hat er wenig entgegenzusetzen. Beides lässt ihn weiß anlaufen und macht ihn zerbrechlich.

-4459, -2967, 38
-4099, -3411, 19
-4781, -3320, 30
-4783, -3325, 29
-4170, -3186, 40
-4170, -3192, 40
-4134, -3717, 22
-4125, -3872, 23
-4102, -3784, 23
-4119, -3882, 23
-4223, -3879, 23
-4131, -3710, 22
-4188, -3717, 23
-4183, -3777, 23
-3658, -2805, 46
-3785, -3659, 13
-3791, -3659, 13
-172, 1163, 238
-2557, -3724, -34
-2495, -3725, -36
-2499, -3730, -25
-4447, -625, 454
-4177, -3751, -467
-4080, -3726, -466
-4060, -3737, -469
-4116, -3739, -467
-4022, -3794, -468
-4021, -3768, -468
-4103, -3758, -464
-274, 731, -2468
-224, 731, -2468
-249, 706, -2463
-249, 751, -2463

Life

{
    "LifeParameters": {
        "Defense_Enemy_Zombie": {
            "MaxLife": 60,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        },
        "Enemy_Zombie_Boss_Junior_Defense": {
            "MaxLife": 40,
            "UseBreakLife": false,
            "UseExtraLife": true,
            "LifeGameDataSyncParam": "",
            "MaxLifeAlternateSettings": []
        }
    },
    "DamageParameters": {
        "Defense_Enemy_Zombie": {
            "ExternalDamageParameters": {
                "Brittleness": "Normal",
                "DamageRates": {
                    "Ice": 1,
                    "Beam": 1,
                    "Body": 1,
                    "Bomb": 1,
                    "Fire": 1,
                    "Gust": 1,
                    "Arrow": 1,
                    "Spike": 1,
                    "Water": 1,
                    "Miasma": 1,
                    "Shield": 1,
                    "Impulse": 1,
                    "Electric": 1,
                    "Shockwave": 1,
                    "Undefined": 1,
                    "Durability": 1,
                    "EnergyWall": 1,
                    "LargeWeapon": 1,
                    "SmallWeapon": 1,
                    "Purification": 1,
                    "ThrustWeapon": 1
                },
                "ROD_IsEnable": true,
                "TreeCuttable": false,
                "ROD_CameraDist": true,
                "ROD_OutsideView": true,
                "IsForbidInstaKill": false,
                "StrongShatterable": false,
                "GuardableAngleMaxDeg": 100,
                "IsAffectedByHardMiasma": false,
                "IsHeadshotCalcInFrozen": false,
                "ImpulseDamageParameters": {
                    "IntensityWeakDamage": 4,
                    "IntensitySmashDamage": 100,
                    "IntensitySuperDamage": 999999999,
                    "IntensityStrongDamage": 16,
                    "IsUsePercentageDamage": false,
                    "IsImpulseDamageEnabled": true,
                    "IntensityModerateDamage": 8
                },
                "IsMergeSameFrameHitInfo": true,
                "CalcEntityMaterialDamage": true,
                "CalcWeakPointActorDamage": true,
                "HeadshotDamageParameters": [
                    {
                        "HeadshotBoneName": "Head",
                        "HeadshotCalcType": "Normal",
                        "HeadshotHitRadius": 0.6499999761581421,
                        "HeadshotCheckRadius": 2,
                        "HeadshotDamageRatio": 2,
                        "GraveAttackHitRadius": -1,
                        "HeadshotNoTutorialUI": false,
                        "CheckDirForLightShock": true,
                        "HeadshotBoneForwardDir": 0,
                        "HeadshotHitRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        },
                        "HeadshotCheckRadiusOffset": {
                            "X": 0.25,
                            "Y": 0,
                            "Z": 0
                        },
                        "CheckNonWeakPointHitDamage": false,
                        "GraveAttackHitRadiusOffset": {
                            "X": 0,
                            "Y": 0,
                            "Z": 0
                        }
                    }
                ],
                "IsBeamDamageWeakPointHit": false,
                "IsEnableFenceDamageCheck": true,
                "GuardJustDamageParameters": 0,
                "ROD_IsOnlyFellableByPlayer": false,
                "IsAcceptGuardAttrDropShield": false,
                "IsAcceptGuardAttrDropWeapon": false,
                "IsAttackRepelledByPowShield": true,
                "CalcChemicalContactActorDamage": true,
                "ExternalDamageExceptionDefines": [],
                "IsAttackRepelledByStrongShield": true,
                "OnlyAffectedByGuardBreakStrong": false,
                "CrashedByObjectDamageParameters": {
                    "Damage": 4,
                    "IsEnable": true
                }
            },
            "InternalDamageParameters": {
                "Underwater": {
                    "LavaDamage": 4,
                    "HotWaterHeal": 0,
                    "LavaDeepDamage": 99999,
                    "ColdWaterDamage": 5
                },
                "TarDamageParameters": {
                    "Damage": 0
                },
                "BurnDamageParameters": {
                    "IgnitionDamageLv1": 10,
                    "IgnitionDamageLv2": -1,
                    "IgnitionDamageLv3": -1,
                    "BurnContinuousDamage": 4,
                    "BoostIgnitionDamageRate": 2,
                    "BoostBurnContinuousDamageRate": 2
                },
                "FallDamageParameters": {
                    "FallDamageMin": 20,
                    "FallDamagePerMeter": 5,
                    "FallDamageHighStart": 25,
                    "FallDamageStartHeight": 15,
                    "FallDamageHighPerMeter": 5,
                    "FallDamageInstaKillHeight": 80
                },
                "DrownDamageParameters": {
                    "IsDrownDamageEnabled": true,
                    "FramesToMaxLifeDamage": 60
                },
                "WaterDamageParameters": {
                    "Damage": 10
                },
                "FrozenDamageParameters": {
                    "OnTrigFrozenDamage": 10
                },
                "LightningDamageParameters": {
                    "Damage": 999999,
                    "SageDamage": 9999
                },
                "LightShockDamageParameters": {
                    "TriggerDamage": 0,
                    "ContinuousDamage": 3,
                    "ExponentialContinuousDamage": true
                },
                "ElectricShockDamageParameters": {
                    "Damage": 10,
                    "DamageLv2": -1,
                    "DamageLv3": -1
                }
            },
            "GuardCalculatorExtensionType": "None",
            "DamageCalculatorExtensionType": "DefenseEnemy"
        }
    }
}

GameParameter

{
    "ZombieParam": {
        "Enemy_Zombie": {
            "SwoonTime": 180,
            "MulOnLargeDamage": 10
        },
        "Enemy_Zombie_Boss_Junior": {
            "SwoonTime": 180,
            "IsFlyingEnemy": true,
            "IsDefenseEnemy": false,
            "MulOnLargeDamage": 10
        },
        "Defense_Enemy_Zombie_Boss": {
            "SwoonTime": 180,
            "IsFlyingEnemy": true,
            "IsDefenseEnemy": true,
            "MulOnLargeDamage": 10
        }
    },
    "EnemyCommonParam": {
        "Enemy_Zombie": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "NormalEnemy",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": true,
            "ClimbTargetRangeH": 2,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 0,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 8,
            "ClimbTargetRangeVMax": 3,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "Default",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": true,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": false,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": false,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 0,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": false,
            "ConfuseBattlePlayerCheckDist": 4,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": false,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": true,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": false,
            "ForceAccessibleEvenIfRideOnFast": true
        },
        "Enemy_Zombie_Boss": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "NormalEnemy",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": true,
            "ClimbTargetRangeH": 2,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 0,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 8,
            "ClimbTargetRangeVMax": 3,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "Default",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": true,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": true,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": true,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 0,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": true,
            "ConfuseBattlePlayerCheckDist": 4,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": false,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": true,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": true,
            "ForceAccessibleEvenIfRideOnFast": true
        },
        "Enemy_Zombie_Boss_Junior": {
            "Bedtime": 0,
            "EnemyRank": "Junior",
            "SleepTime": 0,
            "EnemyClass": "NormalEnemy",
            "IsTargetFood": false,
            "AbleGiveOrders": false,
            "AbleTakeOrders": false,
            "HomeReturnDist": 2.5,
            "IsTargetShield": true,
            "SuspiciosBuffs": [],
            "IsTargetBalloon": false,
            "LostTargetSpeed": 0.119999997317791,
            "TargetFoodRange": 60,
            "IsTargetChemical": true,
            "ClimbTargetRangeH": 2,
            "HeadShotCountHash": {},
            "IsTargetCoopActor": false,
            "ChemicalSearchDist": 5,
            "DiscoverSpreadDist": 6,
            "GuardJustCountHash": {},
            "IsTransitionDefeat": false,
            "JustAvoidCountHash": {},
            "KeepBattleDistance": 18,
            "ChangeParamWhenRide": false,
            "IsSuspiciosDiscover": false,
            "IsTransitionToSleep": false,
            "PerceptionNoiseSize": 8,
            "ClimbTargetRangeVMax": 3,
            "ClimbTargetRangeVMin": 2,
            "TargetEquipmentRange": 15,
            "AttackGraveTargetType": "Default",
            "BalloonTargetDistance": 30,
            "GetupWeaponSearchDist": 4,
            "GrabThrowObjectRadius": 2,
            "IsTransitionConfusion": true,
            "IsTransitionSightDown": true,
            "TargetAvoidTargetDist": 5,
            "IsEscapeFromFearAttack": false,
            "IsReturnToHomePosition": true,
            "TargetThrowObjectRange": 20,
            "DefeatedNumGameDataHash": {},
            "DiscoverSpreadDistExtend": 6,
            "DiscoverTargetNoiseLevel": 2,
            "DistanceToReachRailPoint": 1.5,
            "EscapeMinTerrorEmitLevel": -1,
            "IsTargetEquipableObjects": false,
            "IsTargetOutsideTerritory": false,
            "IsTargetThrowableObjects": false,
            "TargetCampEquipmentRange": 50,
            "DefeatedNoDamageCountHash": {},
            "ForceAccessibleEvenIfSwim": true,
            "AttachChemicalActionRadius": 1,
            "EnterBattleOnInitBrainVerb": "LandBattle",
            "ForceAccessibleEvenIfClimb": true,
            "ForceTargetCampShieldRange": 3,
            "IsChangePerceptionCareFree": false,
            "IsNoReceiveAllySightBattle": false,
            "IsRecordDefeatBossInstance": false,
            "IsTransitionToSleepInBMDay": false,
            "NoTargetBowAvoidTargetDist": 5,
            "NoWeaponRangeMaxInitAngVel": 0,
            "ReturnFromDamageSpreadDist": 8,
            "ReturnToHomeTooFarDistance": 600,
            "TargetEquipmentShieldRange": 20,
            "InvalidChangeToInaccessible": true,
            "ConfuseBattlePlayerCheckDist": 4,
            "ConfuseBattleTargetCheckDist": 50,
            "ForceAccessibleEvenIfLookout": false,
            "IsEscapeFromFearStrongAttack": false,
            "IsReactionUnidentifiedTerror": false,
            "IsTransitionMoveExitOnlyFace": false,
            "IsTransitionReturnFromDamage": true,
            "AccessibleEvenIfClimbWhenRide": false,
            "AccessibleSpeedMpsToRideOnAny": 5.099999904632568,
            "IsIncrementDefeatedNumOnDeath": true,
            "IsOnlyLeftHandLiftableObjects": false,
            "NoTargetShieldAvoidTargetDist": 5,
            "TargetInTerritoryUserRatioKey": "",
            "AccessibleEvenIfRideOnWhenRide": false,
            "IsDelayUpdateSameHearingTarget": true,
            "KeepBattleHeightAtkableDynamic": -1,
            "EnableKeepBattleUnattackableObj": false,
            "ForceAccessibleEvenIfPathFailed": true,
            "ForceAccessibleEvenIfRideOnFast": true
        }
    },
    "SaveToFigureParam": {
        "Enemy_Zombie_Boss_Junior": {
            "FigureActor": "Work\/Actor\/FldObj_Figure_Enemy_Zombie_Boss_Junior.engine__actor__ActorParam.gyml"
        }
    },
    "GameParameterTable": {
        "Enemy_Zombie": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_Common.engine__actor__GameParameterTable.gyml",
            "Category": "GameParameterTableDefault",
            "Components": {
                "ZombieParam": "?GameParameter\/ZombieParam\/Enemy_Zombie.game__enemy__ZombieParam.bgyml",
                "MovementParam": "?BSA\/MovementParam\/Enemy_Zombie.game__bsa__MovementParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_Zombie.game__enemy__EnemyCommonParam.bgyml",
                "gamebalance_AttackParam": "?GameBalance\/AttackParam\/Enemy_Zombie.game__gamebalance__AttackParam.bgyml"
            }
        },
        "Enemy_Zombie_Boss_Junior": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Defense_Enemy_Zombie_Boss.engine__actor__GameParameterTable.gyml",
            "Components": {
                "ZombieParam": "?GameParameter\/ZombieParam\/Enemy_Zombie_Boss_Junior.game__enemy__ZombieParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_Zombie_Boss_Junior.game__enemy__EnemyCommonParam.bgyml",
                "SaveToFigureParam": "?GameParameter\/SaveToFigureParam\/Enemy_Zombie_Boss_Junior.game__enemy__SaveToFigureParam.bgyml"
            }
        },
        "Defense_Enemy_Zombie_Boss": {
            "$parent": "Work\/GameParameter\/GameParameterTable\/Enemy_Zombie.engine__actor__GameParameterTable.gyml",
            "Category": "GameParameterTableDefault",
            "Components": {
                "ZombieParam": "?GameParameter\/ZombieParam\/Defense_Enemy_Zombie_Boss.game__enemy__ZombieParam.bgyml",
                "MovementParam": "?BSA\/MovementParam\/Defense_Enemy_Zombie_Boss.game__bsa__MovementParam.bgyml",
                "EnemyCommonParam": "?GameParameter\/EnemyCommonParam\/Enemy_Zombie_Boss.game__enemy__EnemyCommonParam.bgyml",
                "SaveToFigureParam": "?GameParameter\/SaveToFigureParam\/Enemy_Zombie_Boss_Junior.game__enemy__SaveToFigureParam.bgyml",
                "FlyingEnemyCommonParam": "?GameParameter\/FlyingEnemyCommonParam\/Defense_Enemy_Zombie_Boss.game__enemy__FlyingEnemyCommonParam.bgyml",
                "gamebalance_AttackParam": "?GameBalance\/AttackParam\/Defense_Enemy_Zombie.game__gamebalance__AttackParam.bgyml"
            }
        }
    },
    "RagdollReactionParam": {
        "Enemy_Common": {
            "InWaterDownTime": 30,
            "LowGravityBlastOffScale": 0.6000000238418579,
            "RagdollReactionDownTimePlay": 0
        }
    },
    "FlyingEnemyCommonParam": {
        "Defense_Enemy_Zombie_Boss": {
            "MinHeight": 1.7300000190734863,
            "Threshold": 0.20000000298023224,
            "AscendSpeed": 2,
            "DescendSpeed": 4,
            "IsTargetPosRayCast": true
        }
    }
}

Chemical

{
    "MaterialParam": {
        "Zombie": {
            "Name": "\u30ae\u30d6\u30c9",
            "IsBurn": true,
            "IsBurnOut": false,
            "IsExplode": false,
            "Capacitance": 0,
            "FireProofLv": "EnvFireLv2",
            "IsCharacter": true,
            "IsConductor": true,
            "IsFreezable": true,
            "Wettability": 1,
            "BurnSpeedRate": 1,
            "ChargingSpeed": 0,
            "IgnitionFrame": 120,
            "IsNoExtinguish": true,
            "ElectrifyElement": [
                "Work\/Chemical\/ElementParam\/DefaultElectrify.game__chm__ElementParam.gyml"
            ],
            "IsBurnedExplosion": false,
            "IsMagneticSubstance": false,
            "IsElectricityPrevention": false
        }
    }
}

EnemyLifeVariationParam

null