Fuse

Motor

AttachmentActor

{
    "__RowId": "DgnObj_Motor_A_01",
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "DgnObj_Motor_A_01": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AttachParamShield": {
            "TransOffset": {
                "X": 0,
                "Y": -0.008134362287819386,
                "Z": -9.961719573363861e-19
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.009056339971721172,
                "Z": -2.0109110174972906e-18
            },
            "RotateOffset": {
                "X": 0,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.008168050087988377,
                "Z": 1.0920859978165227e-16
            },
            "BoundBoxLength": 0.5
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.007991475984454155,
                "Z": -1.7744639209408453e-18
            }
        }
    }
}