Fuse
Motor
AttachmentActor
{
"__RowId": "DgnObj_Motor_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 1,
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"DgnObj_Motor_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AttachParamShield": {
"TransOffset": {
"X": 0,
"Y": -0.008134362287819386,
"Z": -9.961719573363861e-19
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0,
"Y": -0.009056339971721172,
"Z": -2.0109110174972906e-18
},
"RotateOffset": {
"X": 0,
"Y": 90,
"Z": 0
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0,
"Y": -0.008168050087988377,
"Z": 1.0920859978165227e-16
},
"BoundBoxLength": 0.5
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": -0.007991475984454155,
"Z": -1.7744639209408453e-18
}
}
}
}