Los albores de la isla

  1. Al seguir la dirección de la columna de luz, llegaste al tejado del Templo del Tiempo, donde te encontraste con un gólem ayudante. El gólem celebra una ceremonia en la que pone a prueba la valía de los participantes. Avísale cuando estés preparado.
  2. Para superar la prueba del gólem, debes encender todas las hogueras de la isla sin poner los pies en el suelo. Solo podrás apoyarte sobre el tejado del templo y deberás terminar antes de que suene la campana de las 19:00. Debes encender 3 hogueras.
  3. Le informaste al gólem que encendiste todas las hogueras. A cambio, te contó que tanto la gran isla de los albores como el Templo del Tiempo solían estar en la superficie, pero acabaron elevándose por los aires para proteger el lugar. Por último, te entregó una tela adornada con el emblema de los zonnan.
  4. No lograste superar la prueba del gólem. Vuelve a hablar con él para probar suerte una vez más.
  5. Para superar la prueba del gólem, debes encender todas las hogueras de la isla sin poner los pies en el suelo. Solo podrás apoyarte sobre el tejado del templo y deberás terminar antes de que suene la campana de las 19:00. Aún te quedan 2 hogueras por encender.
  6. Infórmale al gólem que ya encendiste todas las hogueras. Recuerda que debes llegar a él antes de que se agote el tiempo y sin poner los pies en el suelo.
  7. Para superar la prueba del gólem, debes encender todas las hogueras de la isla sin poner los pies en el suelo. Solo podrás apoyarte sobre el tejado del templo y deberás terminar antes de que suene la campana de las 19:00. Aún te queda 1 hoguera por encender.

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