스크래빌드
부유석
AttachmentActor
{
"__RowId": "SpObj_FloatingStone_A_01",
"SpecialPartsCreateRot": {
"X": 0,
"Y": 90,
"Z": 0
},
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_FloatingStone_Capsule_A_01.engine__actor__ActorParam.gyml",
"AttachmentAdditionalDamage": 1,
"SpecialPartsCreatePriority": "Low",
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,ShatterWeapon,Floating,Zonau",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"SpObj_FloatingStone_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"TorchNoBurning",
"ShatterWeapon",
"Floating",
"Zonau"
],
"AttachParamShield": {
"Scale": {
"X": 0.30000001192092896,
"Y": 0.30000001192092896,
"Z": 0.30000001192092896
},
"TransOffset": {
"X": -1.251698051873973e-7,
"Y": 0.1701985001564026,
"Z": 2.4340239303830915e-19
}
},
"AttachParamSpear_": {
"Scale": {
"X": 0.30000001192092896,
"Y": 0.30000001192092896,
"Z": 0.30000001192092896
},
"TransOffset": {
"X": -0.023824580013751984,
"Y": 0.4644235968589782,
"Z": -1.251698051873973e-7
},
"RotateOffset": {
"X": 90,
"Y": -90,
"Z": 0
}
},
"AttachParamSword_": {
"Scale": {
"X": 0.30000001192092896,
"Y": 0.30000001192092896,
"Z": 0.30000001192092896
},
"TransOffset": {
"X": 5.36441788767661e-8,
"Y": 0.46312469244003296,
"Z": -0.0034987900871783495
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 180
}
},
"AttachParamLSword_": {
"Scale": {
"X": 0.30000001192092896,
"Y": 0.30000001192092896,
"Z": 0.30000001192092896
},
"TransOffset": {
"X": 1.251698051873973e-7,
"Y": 0.4617842137813568,
"Z": -0.011140599846839905
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 180
}
},
"AttachTransOffsetArrow": {
"X": 0,
"Y": 0,
"Z": 1.2646349668502808
},
"AttachRotateOffsetArrow": {
"X": 0,
"Y": 0,
"Z": -38
},
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_FloatingStone_Capsule_A_01.engine__actor__ActorParam.gyml",
"OffsetPatternForLeftHand": "Pattern01",
"IsEditAttachParamForArrow": true
}
}