余料建造
浮游石
AttachmentActor
{
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"SpecialPartsCreateRot": {
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"Y": 90,
"Z": 0
},
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_FloatingStone_Capsule_A_01.engine__actor__ActorParam.gyml",
"AttachmentAdditionalDamage": 1,
"SpecialPartsCreatePriority": "Low",
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,ShatterWeapon,Floating,Zonau",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"SpObj_FloatingStone_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"TorchNoBurning",
"ShatterWeapon",
"Floating",
"Zonau"
],
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},
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"Z": 2.4340239303830915e-19
}
},
"AttachParamSpear_": {
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},
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"Z": -1.251698051873973e-7
},
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"Y": -90,
"Z": 0
}
},
"AttachParamSword_": {
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},
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"RotateOffset": {
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}
},
"AttachParamLSword_": {
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},
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},
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}
},
"AttachTransOffsetArrow": {
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},
"AttachRotateOffsetArrow": {
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"Y": 0,
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},
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_FloatingStone_Capsule_A_01.engine__actor__ActorParam.gyml",
"OffsetPatternForLeftHand": "Pattern01",
"IsEditAttachParamForArrow": true
}
}