余料建造
灯
AttachmentActor
{
"__RowId": "SpObj_FlashLight_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_FlashLight_Capsule_A_01.engine__actor__ActorParam.gyml",
"AttachmentAdditionalDamage": 1,
"SpecialPartsCreatePriority": "Lowest",
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,Zonau",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"SpObj_FlashLight_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"ShieldSurfingslipperinessDown",
"TorchNoBurning",
"Zonau"
],
"AttachParamShield": {
"TransOffset": {
"X": 3.57904507439444e-19,
"Y": 0.31284669041633606,
"Z": -0.034220919013023376
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": -0.03531043976545334,
"Y": 0.3132140040397644,
"Z": 1.4446340144813182e-16
},
"RotateOffset": {
"X": -90,
"Y": 90,
"Z": -7.657189986243207e-12
}
},
"AttachParamSword_": {
"TransOffset": {
"X": -2.7397669453828244e-17,
"Y": 0.3129335045814514,
"Z": -0.03500000014901161
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"RequestDeathOnHit": "DeathOnArrowHitOnly",
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": 0.31232210993766785,
"Z": -0.03500000014901161
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 0
}
},
"AttachTransOffsetArrow": {
"X": 0.0232846699655056,
"Y": 0.02774959057569504,
"Z": 1.1135309934616089
},
"AttachRotateOffsetArrow": {
"X": 180,
"Y": 180,
"Z": -220
},
"PushToPouchSpecialParts": "Work\/Actor\/SpObj_FlashLight_Capsule_A_01.engine__actor__ActorParam.gyml",
"OffsetPatternForLeftHand": "Pattern01",
"IsEditAttachParamForArrow": true
}
}