Il compositor

Luce

AttachmentActor

{
    "__RowId": "SpObj_FlashLight_A_01",
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "PushToPouchSpecialParts": "Work\/Actor\/SpObj_FlashLight_Capsule_A_01.engine__actor__ActorParam.gyml",
    "AttachmentAdditionalDamage": 1,
    "SpecialPartsCreatePriority": "Lowest",
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,Zonau",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "SpObj_FlashLight_A_01": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "Zonau"
        ],
        "AttachParamShield": {
            "TransOffset": {
                "X": 3.57904507439444e-19,
                "Y": 0.31284669041633606,
                "Z": -0.034220919013023376
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": -0.03531043976545334,
                "Y": 0.3132140040397644,
                "Z": 1.4446340144813182e-16
            },
            "RotateOffset": {
                "X": -90,
                "Y": 90,
                "Z": -7.657189986243207e-12
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": -2.7397669453828244e-17,
                "Y": 0.3129335045814514,
                "Z": -0.03500000014901161
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "RequestDeathOnHit": "DeathOnArrowHitOnly",
        "AttachParamLSword_": {
            "TransOffset": {
                "X": 0,
                "Y": 0.31232210993766785,
                "Z": -0.03500000014901161
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0.0232846699655056,
            "Y": 0.02774959057569504,
            "Z": 1.1135309934616089
        },
        "AttachRotateOffsetArrow": {
            "X": 180,
            "Y": 180,
            "Z": -220
        },
        "PushToPouchSpecialParts": "Work\/Actor\/SpObj_FlashLight_Capsule_A_01.engine__actor__ActorParam.gyml",
        "OffsetPatternForLeftHand": "Pattern01",
        "IsEditAttachParamForArrow": true
    }
}