Hechten
Kom
AttachmentActor
{
"__RowId": "DgnObj_Dish_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 1,
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true
}
AttachmentParam
{
"DgnObj_Dish_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AttachParamShield": {
"TransOffset": {
"X": 0,
"Y": -0.0053578028455376625,
"Z": -6.561415821632942e-19
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": -0.15337219834327698,
"Y": 0.2714444100856781,
"Z": 8.120562767969856e-18
},
"RotateOffset": {
"X": 90,
"Y": 90,
"Z": 0
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0,
"Y": 0.31791630387306213,
"Z": -0.1790395975112915
},
"RotateOffset": {
"X": 90,
"Y": 0,
"Z": 0
}
},
"AttachParamLSword_": {
"TransOffset": {
"X": 0,
"Y": 0.4845621883869171,
"Z": -0.27345770597457886
},
"RotateOffset": {
"X": 90,
"Y": 0,
"Z": 0
}
},
"OffsetPatternForLeftHand": "Pattern01"
}
}