De deur der beproevingen

  1. Bij de deur van de Tempel des Tijds is Rauru verschenen, de oorspronkelijke bezitter van je rechterarm. Rauru zegt dat je de rechterhand-kracht moet herwinnen voordat je de Tempel des Tijds kunt betreden. Aan de groene hemel-waartse lichtspiralen kun je zien waar de lichttempels die deze kracht kunnen laten ontwaken, zich bevinden.
  2. Na je bezoek aan de lichttempels en het herwinnen van de kracht in je rechterarm is Rauru opnieuw verschenen. Volgens Rauru ben je nu in staat om de Tempel des Tijds te betreden.
  3. Nu je de drie lichttempels hebt bezocht en je nogmaals je handen op de deur van de Tempel des Tijds hebt geplaatst, is de voorheen gesloten deur opengegaan. Door je bezoek aan de lichttempels heb je de kracht in je rechterarm herwonnen.

Properties Attribute

{
    "Steps": [
        {
            "Name": "Ready",
            "IsMiniGame": false,
            "Participants": [],
            "DestinationPoint": [],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "GoToLightSpotOfPurahPad",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/LookingForLightSpot_GoToLightSpotOfPurahPad_SkyObj_TempleOfTimeDoor_A_01_Entrance.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/SkyObj_TempleOfTimeDoor_A_01.engine__actor__ActorParam.gyml",
                    "InstanceName": "Entrance",
                    "IsNotClipping": true
                }
            ],
            "DestinationPoint": [
                {
                    "$type": "game__challenge__DestinationActor",
                    "Actor": "Work\/Actor\/SkyObj_TempleOfTimeDoor_A_01.engine__actor__ActorParam.gyml",
                    "BlackOutFlag": "",
                    "InstanceName": "Entrance",
                    "AlternativePos": {
                        "X": 453,
                        "Y": 1557,
                        "Z": 847
                    }
                }
            ],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "GoBackToTempleEntrance",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/LookingForLightSpot_GoBackToTempleEntrance_SkyObj_TempleOfTimeDoor_A_01_Entrance.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/SkyObj_TempleOfTimeDoor_A_01.engine__actor__ActorParam.gyml",
                    "InstanceName": "Entrance",
                    "IsNotClipping": true
                }
            ],
            "DestinationPoint": [
                {
                    "$type": "game__challenge__DestinationActor",
                    "Actor": "Work\/Actor\/SkyObj_TempleOfTimeDoor_A_01.engine__actor__ActorParam.gyml",
                    "BlackOutFlag": "",
                    "InstanceName": "Entrance",
                    "AlternativePos": {
                        "X": 453,
                        "Y": 1557,
                        "Z": 847
                    }
                }
            ],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        }
    ],
    "__RowId": "Work\/Challenge\/LookingForLightSpot.game__challenge__Challenge.gyml",
    "Category": "Main",
    "SortIndex": 2,
    "RequestActor": "Work\/Actor\/Dm_Npc_Raul.engine__actor__ActorParam.gyml",
    "RequestLocation": "Work\/Location\/BeginningIsland.game__location__Location.gyml"
}