餘料建造

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AttachmentActor

{
    "__RowId": "DgnObj_Candle",
    "ChemicalIsFlammable": true,
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,Torch",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "DgnObj_Candle": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "Torch"
        ],
        "AttachParamShield": {
            "TransOffset": {
                "X": 0,
                "Y": 0.11535590142011642,
                "Z": 0.3393166959285736
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 180
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.027245840057730675,
                "Z": 1.382792006653384e-16
            },
            "RotateOffset": {
                "X": 0,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.032667890191078186,
                "Z": 1.648307983557841e-16
            }
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": 0,
                "Y": -0.05001915991306305,
                "Z": 2.442448090769745e-16
            }
        }
    }
}