本日菜單

  1. 在監視堡壘的避難壕裡遇見了負責做飯的波儂。他似乎想要做一道「水果拌蘑菇」來提振大家的精神,但是最為關鍵的蘋果卻用完了,這讓他傷透腦筋。
  2. 將蘋果交給負責做飯的波儂後,他招待了「水果拌蘑菇」作為答謝。這道料理似乎只需要蘋果、蘑菇跟鍋子就能做得出來。

Properties Attribute

{
    "Steps": [
        {
            "Name": "Ready",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/CookAtBaseCamp_Ready_Npc_BaseCamp001.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "Step1",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/CookAtBaseCamp_Step1_Npc_BaseCamp001.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [
                {
                    "$type": "game__challenge__DestinationActor",
                    "Actor": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
                    "BlackOutFlag": "",
                    "InstanceName": "",
                    "AlternativePos": {
                        "X": -268.05609130859375,
                        "Y": 113.22219848632812,
                        "Z": -92.83969116210938
                    }
                }
            ],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        }
    ],
    "__RowId": "Work\/Challenge\/CookAtBaseCamp.game__challenge__Challenge.gyml",
    "SortIndex": 5113,
    "RequestActor": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
    "RequestLocation": "Work\/Location\/City_BaseCamp.game__location__Location.gyml"
}