今天的菜单

  1. 在监视堡垒的避难壕中遇到了负责做饭的波侬。听说他为了给大家带来活力,准备制作“水果拌蘑菇”,但关键的苹果却用完了,这让他十分伤脑筋。
  2. 将苹果交给负责做饭的波侬后,他便用“水果拌蘑菇”款待了你一顿作为谢礼。听说这个料理只要有苹果、蘑菇以及锅子就能制作。

Properties Attribute

{
    "Steps": [
        {
            "Name": "Ready",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/CookAtBaseCamp_Ready_Npc_BaseCamp001.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "Step1",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/CookAtBaseCamp_Step1_Npc_BaseCamp001.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [
                {
                    "$type": "game__challenge__DestinationActor",
                    "Actor": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
                    "BlackOutFlag": "",
                    "InstanceName": "",
                    "AlternativePos": {
                        "X": -268.05609130859375,
                        "Y": 113.22219848632812,
                        "Z": -92.83969116210938
                    }
                }
            ],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        }
    ],
    "__RowId": "Work\/Challenge\/CookAtBaseCamp.game__challenge__Challenge.gyml",
    "SortIndex": 5113,
    "RequestActor": "Work\/Actor\/Npc_BaseCamp001.engine__actor__ActorParam.gyml",
    "RequestLocation": "Work\/Location\/City_BaseCamp.game__location__Location.gyml"
}