未建成的马厩
- 桂达打算建造一座马厩,但却因为房顶有一块板子安不上去而苦恼不已。马厩建不成的话,就没办法寄放马匹,看马人赖斯也很为难。
- 桂达为房顶完工而欣喜不已,并用过人的手艺建好了马厩。这样一来,在监视堡垒也能寄放马匹了。需要有关马匹的服务时,就去找赖斯吧。
Properties
Attribute
{
"Steps": [
{
"Name": "Ready",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_Ready_Npc_HatenoVillage030.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_Ready_Npc_RitoHatago001.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_RitoHatago001.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
},
{
"Name": "GiveBuildingMaterials",
"IsMiniGame": false,
"Participants": [
{
"Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_GiveBuildingMaterials_Npc_HatenoVillage030.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
},
{
"Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_GiveBuildingMaterials_Npc_RitoHatago001.game__component__AIScheduleParam.gyml",
"ActorName": "Work\/Actor\/Npc_RitoHatago001.engine__actor__ActorParam.gyml",
"InstanceName": "",
"IsNotClipping": false
}
],
"DestinationPoint": [
{
"$type": "game__challenge__DestinationActor",
"Actor": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
"BlackOutFlag": "",
"InstanceName": "",
"AlternativePos": {
"X": -235.19639587402344,
"Y": 124.56790161132812,
"Z": -54.48863983154297
}
}
],
"SheikahCameraTarget": [],
"ForceProgressGameData": "",
"IsNotChangeAdventureLog": false
}
],
"__RowId": "Work\/Challenge\/BuildingMaterialsTutorial.game__challenge__Challenge.gyml",
"SortIndex": 5114,
"RequestActor": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
"DependFlagName": "BuildingMaterialsTutorial_CanBeStart",
"RequestLocation": "Work\/Location\/City_BaseCamp.game__location__Location.gyml",
"DirectGetDependFlag": true
}