De onvoltooide wisselplaats

  1. Karson probeert een wisselplaats te bouwen om paarden in te stallen. Hij heeft echter problemen met een van de planken voor het dak, die niet goed lijkt te passen. Lester, de stalknecht, zit ook met de handen in het haar, omdat hij geen paarden van reizigers kan stallen tot de wisselplaats klaar is.
  2. Aangemoedigd door de voltooiing van het dak, heeft Karson de wisselplaats met zijn gebruikelijke handigheid voltooid. Nu kun je ook in het uitkijkkamp paarden stallen. Praat met Lester als je een verzoek hebt dat over paarden gaat.

Properties Attribute

{
    "Steps": [
        {
            "Name": "Ready",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_Ready_Npc_HatenoVillage030.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                },
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_Ready_Npc_RitoHatago001.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_RitoHatago001.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        },
        {
            "Name": "GiveBuildingMaterials",
            "IsMiniGame": false,
            "Participants": [
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_GiveBuildingMaterials_Npc_HatenoVillage030.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                },
                {
                    "Schedule": "Work\/Component\/AIScheduleParam\/BuildingMaterialsTutorial_GiveBuildingMaterials_Npc_RitoHatago001.game__component__AIScheduleParam.gyml",
                    "ActorName": "Work\/Actor\/Npc_RitoHatago001.engine__actor__ActorParam.gyml",
                    "InstanceName": "",
                    "IsNotClipping": false
                }
            ],
            "DestinationPoint": [
                {
                    "$type": "game__challenge__DestinationActor",
                    "Actor": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
                    "BlackOutFlag": "",
                    "InstanceName": "",
                    "AlternativePos": {
                        "X": -235.19639587402344,
                        "Y": 124.56790161132812,
                        "Z": -54.48863983154297
                    }
                }
            ],
            "SheikahCameraTarget": [],
            "ForceProgressGameData": "",
            "IsNotChangeAdventureLog": false
        }
    ],
    "__RowId": "Work\/Challenge\/BuildingMaterialsTutorial.game__challenge__Challenge.gyml",
    "SortIndex": 5114,
    "RequestActor": "Work\/Actor\/Npc_HatenoVillage030.engine__actor__ActorParam.gyml",
    "DependFlagName": "BuildingMaterialsTutorial_CanBeStart",
    "RequestLocation": "Work\/Location\/City_BaseCamp.game__location__Location.gyml",
    "DirectGetDependFlag": true
}