咕咕鸡
为了获得蛋而饲养在村里的鸡。有一部分作为宠物也与人很亲近。平常不会飞,但如果被人举起来的话,就会因为受惊而不停地猛烈拍打翅膀。通常都很温和而胆小,但如果不停地被人戳的话……
915, -172, 26
932, -165, 26
910, -177, 25
374, -1106, 9
378, -1099, 9
344, -1102, 10
318, -1127, 17
335, -1091, 37
383, -1147, 10
352, -1072, 9
377, -1103, 9
378, -1096, 9
373, -1100, 9
380, -1097, 9
380, -1095, 9
1782, -1951, 10
1801, -1935, 10
1769, -1915, 10
3355, -2093, 110
3352, -2089, 110
3336, -2048, 118
4233, 2766, 125
4225, 2768, 125
Life
{
"DamageParameters": {
"AnimalDomestic": {
"ExternalDamageParameters": {
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"Beam": 1,
"Body": 1,
"Bomb": 2,
"Fire": 1,
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"Arrow": 1,
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"Water": 1,
"Miasma": 1,
"Shield": 1,
"Impulse": 1,
"Electric": 1,
"Shockwave": 1,
"Undefined": 1,
"Durability": 1,
"EnergyWall": 1,
"LargeWeapon": 1,
"SmallWeapon": 1,
"Purification": 1,
"ThrustWeapon": 1
},
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"TreeCuttable": false,
"ROD_CameraDist": true,
"ROD_OutsideView": true,
"IsForbidInstaKill": false,
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"IsMergeSameFrameHitInfo": true,
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"HeadshotDamageRatio": 10000,
"GraveAttackHitRadius": -1,
"HeadshotNoTutorialUI": false,
"CheckDirForLightShock": true,
"HeadshotBoneForwardDir": 1,
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"Y": 0,
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},
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},
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"GraveAttackHitRadiusOffset": {
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}
}
],
"IsBeamDamageWeakPointHit": false,
"IsEnableFenceDamageCheck": true,
"GuardJustDamageParameters": 0,
"ROD_IsOnlyFellableByPlayer": false,
"IsAcceptGuardAttrDropShield": false,
"IsAcceptGuardAttrDropWeapon": false,
"IsAttackRepelledByPowShield": true,
"CalcChemicalContactActorDamage": true,
"ExternalDamageExceptionDefines": [
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}
],
"IsAttackRepelledByStrongShield": true,
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"CrashedByObjectDamageParameters": {
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"IsEnable": true
}
},
"InternalDamageParameters": {
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"HotWaterHeal": 0,
"LavaDeepDamage": 99999,
"ColdWaterDamage": 5
},
"TarDamageParameters": {
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},
"BurnDamageParameters": {
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"IgnitionDamageLv2": -1,
"IgnitionDamageLv3": -1,
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"FallDamageParameters": {
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},
"DrownDamageParameters": {
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},
"WaterDamageParameters": {
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},
"FrozenDamageParameters": {
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},
"LightningDamageParameters": {
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},
"LightShockDamageParameters": {
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"ExponentialContinuousDamage": false
},
"ElectricShockDamageParameters": {
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"DamageLv2": -1,
"DamageLv3": -1
}
},
"GuardCalculatorExtensionType": "None",
"DamageCalculatorExtensionType": "Quadruped"
},
"Animal_Kokko_A": {
"ExternalDamageParameters": {
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"Bomb": 2,
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"Spike": 1,
"Water": 1,
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"Shield": 1,
"Impulse": 1,
"Electric": 1,
"Shockwave": 1,
"Undefined": 1,
"Durability": 1,
"EnergyWall": 1,
"LargeWeapon": 1,
"SmallWeapon": 1,
"Purification": 1,
"ThrustWeapon": 1
},
"ROD_IsEnable": true,
"TreeCuttable": false,
"ROD_CameraDist": true,
"ROD_OutsideView": true,
"IsForbidInstaKill": false,
"StrongShatterable": false,
"GuardableAngleMaxDeg": 100,
"IsAffectedByHardMiasma": false,
"IsHeadshotCalcInFrozen": false,
"ImpulseDamageParameters": {
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"HeadshotDamageParameters": [],
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"ROD_IsOnlyFellableByPlayer": false,
"IsAcceptGuardAttrDropShield": false,
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"IsAttackRepelledByPowShield": true,
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"ExternalDamageExceptionDefines": [
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"LastUserAffiliations": [
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}
],
"Rule_DamageRate": 0,
"FeatureExplaination": "",
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}
],
"IsAttackRepelledByStrongShield": true,
"OnlyAffectedByGuardBreakStrong": false,
"CrashedByObjectDamageParameters": {
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"IsEnable": true
}
},
"InternalDamageParameters": {
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"HotWaterHeal": 0,
"LavaDeepDamage": 99999,
"ColdWaterDamage": 5
},
"TarDamageParameters": {
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},
"BurnDamageParameters": {
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"IgnitionDamageLv2": -1,
"IgnitionDamageLv3": -1,
"BurnContinuousDamage": 2,
"BoostIgnitionDamageRate": 2,
"BoostBurnContinuousDamageRate": 2
},
"FallDamageParameters": {
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"FallDamagePerMeter": 0.5,
"FallDamageHighStart": -1,
"FallDamageStartHeight": 5,
"FallDamageHighPerMeter": 0,
"FallDamageInstaKillHeight": 80
},
"DrownDamageParameters": {
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"FramesToMaxLifeDamage": 60
},
"WaterDamageParameters": {
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},
"FrozenDamageParameters": {
"OnTrigFrozenDamage": 1
},
"LightningDamageParameters": {
"Damage": 999999,
"SageDamage": 60
},
"LightShockDamageParameters": {
"TriggerDamage": 0,
"ContinuousDamage": 0,
"ExponentialContinuousDamage": false
},
"ElectricShockDamageParameters": {
"Damage": 1,
"DamageLv2": -1,
"DamageLv3": -1
}
},
"GuardCalculatorExtensionType": "None",
"DamageCalculatorExtensionType": "Quadruped"
}
}
}
GameParameter
{
"KokkoParam": {
"KokkoDefault": {
"IsKokko": true,
"AlertedDistance": 7,
"AlertedTargetActor": []
}
},
"GameParameterTable": {
"Animal_Kokko_A": {
"Category": "GameParameterTableDefault",
"Components": {
"KokkoParam": "?GameParameter\/KokkoParam\/KokkoDefault.game__animal__KokkoParam.bgyml",
"MovementParam": "?BSA\/MovementParam\/Animal_Kokko_A.game__bsa__MovementParam.bgyml"
}
}
}
}
GameBalance
null
Chemical
{
"MaterialParam": {
"Animal_Domestic": {
"Name": "\u52d5\u7269\uff08\u5bb6\u755c\uff09",
"IsBurn": false,
"IsBurnOut": false,
"IsExplode": false,
"Capacitance": 0,
"FireProofLv": "None",
"IsCharacter": true,
"IsConductor": true,
"Wettability": 2,
"BurnSpeedRate": 0,
"ChargingSpeed": 0,
"IgnitionFrame": 90,
"IsNoExtinguish": false,
"ElectrifyElement": [
"Work\/Chemical\/ElementParam\/DefaultElectrify.game__chm__ElementParam.gyml"
],
"IsBurnedExplosion": false,
"IsMagneticSubstance": false,
"IsElectricityPrevention": false
}
}
}
Animal
null