Il compositor

AttachmentActor

{
    "__RowId": "Item_KingScale",
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 5,
    "AttachmentShieldBashDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,ChemicalExplosionWater,WaterDamageUpElement,LongThrow,ShieldBash",
    "AttachmentBindBoneLargeSword": "Bind_A"
}

AttachmentParam

{
    "Item_KingScale": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalDamage": 5,
        "ShieldBashDamage": 1,
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "ChemicalExplosionWater",
            "WaterDamageUpElement",
            "LongThrow",
            "ShieldBash"
        ],
        "AttachParamShield": {
            "TransOffset": {
                "X": 6.920089772478183e-17,
                "Y": -0.014265329577028751,
                "Z": -0.20934830605983737
            },
            "RotateOffset": {
                "X": 90,
                "Y": 90,
                "Z": 90
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 0.03729188069701195,
                "Y": 0.27547940611839294,
                "Z": 7.227098849443974e-17
            },
            "RotateOffset": {
                "X": 0,
                "Y": -7.951389972847328e-16,
                "Z": 90
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": -7.259834191313515e-18,
                "Y": 0.2743610143661499,
                "Z": 0.029552340507507324
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 90
            }
        },
        "RequestDeathOnHit": "DeathOnAttackHit",
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "TransOffset": {
                "X": 6.5757918070888074e-18,
                "Y": 0.2743610143661499,
                "Z": 0.029785020276904103
            },
            "RotateOffset": {
                "X": 270,
                "Y": 0,
                "Z": 90
            }
        },
        "AttachTransOffsetArrow": {
            "X": -0.007297833915799856,
            "Y": -0.012487920001149178,
            "Z": 1.0748440027236938
        },
        "AttachRotateOffsetArrow": {
            "X": 0,
            "Y": 90,
            "Z": -35
        },
        "OffsetPatternForLeftHand": "Pattern01",
        "IsEditAttachParamForArrow": true,
        "IsOverrideDamageAttribute": false
    }
}