Il compositor

AttachmentActor

{
    "__RowId": "Item_Roast_01",
    "ChemicalIsFlammable": true,
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 1,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "Item_Meat_01": {
        "$parent": "Work\/Component\/AttachmentParam\/Item_Meat_Base.game__component__AttachmentParam.gyml",
        "AttachParamShield": {
            "TransOffset": {
                "X": -0.007000000216066837,
                "Y": 0.004999999888241291,
                "Z": 0.014999999664723871
            },
            "RotateOffset": {
                "X": 0,
                "Y": 10,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": 0.0830565094947815,
                "Y": 0.181999996304512,
                "Z": -0.006723558995872736
            },
            "RotateOffset": {
                "X": 85,
                "Y": 270,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": -0.006723558995872736,
                "Y": 0.1860000044107437,
                "Z": -0.0830565094947815
            },
            "RotateOffset": {
                "X": -85,
                "Y": 180,
                "Z": 180
            }
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": -0.006723558995872736,
                "Y": 0.1860000044107437,
                "Z": -0.0830565094947815
            },
            "RotateOffset": {
                "X": -85,
                "Y": 180,
                "Z": 180
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0.007000000216066837,
            "Y": -0.014999999664723871,
            "Z": 0.9710000157356262
        },
        "AttachRotateOffsetArrow": {
            "X": 90,
            "Y": -180,
            "Z": -35
        },
        "IsEditAttachParamForArrow": true
    },
    "Item_Roast_01": {
        "$parent": "Work\/Component\/AttachmentParam\/Item_Meat_01.game__component__AttachmentParam.gyml",
        "AttachParamSpear_": [],
        "AttachParamSword_": {
            "TransOffset": {
                "X": -0.006723558995872736,
                "Y": 0.1860000044107437,
                "Z": -0.0830565094947815
            }
        },
        "AttachParamLSword_": []
    },
    "Item_Meat_Base": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AttachParamShield": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.800000011920929,
                "Y": 0.800000011920929,
                "Z": 0.800000011920929
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            },
            "RotateOffset": {
                "X": 0,
                "Y": 0,
                "Z": 0
            }
        },
        "IsOverrideDamageAttribute": true
    }
}