Il compositor
Gabbia
AttachmentActor
{
"__RowId": "Obj_CageIron_A_01",
"AttachmentBindBoneSpear": "Bind_A",
"AttachmentBindBoneSword": "Bind_A",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 1,
"AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning",
"AttachmentBindBoneLargeSword": "Bind_A",
"AttachmentIsOverrideAttribute": true,
"ChemicalIsStruckableByThunder": true
}
AttachmentParam
{
"Obj_CageIron_A_01": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AttachParamShield": {
"TransOffset": {
"X": -0.0012197919422760606,
"Y": 0.5899416208267212,
"Z": 0.5628728866577148
},
"RotateOffset": {
"X": -90,
"Y": 0,
"Z": 180
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": -0.07210730016231537,
"Y": 1.0933599472045898,
"Z": 0.06378590315580368
},
"RotateOffset": {
"X": 0,
"Y": -90,
"Z": -180
}
},
"AttachParamSword_": {
"TransOffset": {
"X": -0.08438461273908615,
"Y": 1.2414250373840332,
"Z": -0.06592962890863419
},
"RotateOffset": {
"X": 0,
"Y": 0,
"Z": -180
},
"BoundBoxLength": 0.3499999940395355
},
"AttachParamLSword_": {
"TransOffset": {
"X": -0.08399999886751175,
"Y": 1.3897780179977417,
"Z": -0.08360788226127625
},
"RotateOffset": {
"X": 0,
"Y": 0,
"Z": -180
}
}
}
}