Il compositor

-4325, 3326, 292
-4366, 3514, 386
-3296, 1363, 144
-2845, 3113, 593

AttachmentActor

{
    "__RowId": "Weapon_Bow_017",
    "ChemicalIsFlammable": true,
    "AttachmentBindBoneSpear": "Bind_W",
    "AttachmentBindBoneSword": "Bind_W",
    "AttachmentMulValueArrow": 1,
    "AttachmentAdditionalDamage": 5,
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,ShieldBashAnmChange",
    "AttachmentBindBoneLargeSword": "Bind_W",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "Weapon_Bow_017": {
        "$parent": "Work\/Component\/AttachmentParam\/Weapon_Bow_Base.game__component__AttachmentParam.gyml",
        "AdditionalDamage": 5,
        "AttachParamShield": {
            "TransOffset": {
                "X": -0.090999998152256,
                "Y": 0.0241371002048254,
                "Z": 2.8384689484867344e-17
            },
            "RotateOffset": {
                "X": 90,
                "Y": 90,
                "Z": -90
            }
        },
        "AttachParamSpear_": {
            "TransOffset": {
                "X": -0.0034517599269747734,
                "Y": 0.6571254730224609,
                "Z": 0.1918566972017288
            },
            "RotateOffset": {
                "X": 90,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "TransOffset": {
                "X": -0.1979999989271164,
                "Y": 0.6769999861717224,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 180,
                "Z": 180
            }
        },
        "AttachParamLSword_": {
            "TransOffset": {
                "X": -0.1979999989271164,
                "Y": 0.6769999861717224,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 180,
                "Z": 180
            }
        }
    },
    "Weapon_Bow_Base": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "ShieldBashAnmChange"
        ],
        "AttachParamShield": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": -5.551115123125783e-17,
                "Y": 0.0502990186214447,
                "Z": -0.030608240514993668
            },
            "RotateOffset": {
                "X": 0,
                "Y": -90,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": -0.012614909559488297,
                "Y": 0.1072039008140564,
                "Z": -4.2518489692266956e-17
            },
            "RotateOffset": {
                "X": 2.4848800077391017e-17,
                "Y": 90,
                "Z": -90
            }
        },
        "AttachParamSword_": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": 0.05393664166331291,
                "Y": 0.17172619700431824,
                "Z": -0.06844054907560349
            },
            "RotateOffset": {
                "X": 90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "BoneName": "Bind_W",
            "TransOffset": {
                "X": 0.0594494491815567,
                "Y": 0.08571991324424744,
                "Z": -0.06516812741756439
            },
            "RotateOffset": {
                "X": 90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 0.8500000238418579
        },
        "AttachRotateOffsetArrow": {
            "X": 90,
            "Y": -90,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true
    }
}