Il compositor
1889, -3304, 106
2791, -2568, 225
AttachmentActor
{
"__RowId": "Weapon_Shield_009",
"AttachmentBindBoneSpear": "Bind_C",
"AttachmentBindBoneSword": "Bind_C",
"AttachmentMulValueArrow": 1,
"AttachmentAdditionalDamage": 8,
"AttachmentAdditionalSubType": "Blunt,GuardEnhance",
"AttachmentBindBoneLargeSword": "Bind_C",
"ChemicalIsStruckableByThunder": true
}
AttachmentParam
{
"Weapon_Shield_009": {
"$parent": "Work\/Component\/AttachmentParam\/Weapon_Shield_Base.game__component__AttachmentParam.gyml",
"AdditionalDamage": 8,
"AttachParamShield": {
"TransOffset": {
"X": 0,
"Y": 0.017999999225139618,
"Z": 0.009751574136316776
}
},
"AttachParamSpear_": {
"TransOffset": {
"X": 0.054259318858385086,
"Y": 0.030671339482069016,
"Z": -0.14000000059604645
},
"RotateOffset": {
"X": 270.19940185546875,
"Y": -90,
"Z": 0
}
},
"AttachParamSword_": {
"TransOffset": {
"X": 0.13600000739097595,
"Y": 0.2124671936035156,
"Z": 0.053527940064668655
}
},
"AttachParamLSword_": {
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"Z": 0.05400000140070915
}
},
"AttachTransOffsetArrow": {
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"Y": 0,
"Z": 0.7300000190734863
},
"OffsetPatternForLeftHand": "Pattern01"
},
"Weapon_Shield_Base": {
"$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
"AdditionalSubType": [
"Blunt",
"GuardEnhance"
],
"AttachParamShield": {
"BoneName": "Bind_C",
"TransOffset": {
"X": 0,
"Y": 0.014695179648697376,
"Z": 1.7996480550754817e-18
},
"RotateOffset": {
"X": 180,
"Y": 0,
"Z": 0
}
},
"AttachParamSpear_": {
"BoneName": "Bind_C",
"TransOffset": {
"X": -0.01505057979375124,
"Y": 0,
"Z": -0.13600000739097595
},
"RotateOffset": {
"X": 90,
"Y": -90,
"Z": -180
}
},
"AttachParamSword_": {
"BoneName": "Bind_C",
"TransOffset": {
"X": 0.13600000739097595,
"Y": 0,
"Z": 0
},
"RotateOffset": {
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"Y": -180,
"Z": 0
}
},
"AttachParamLSword_": {
"BoneName": "Bind_C",
"TransOffset": {
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"Y": 0,
"Z": -6.707049240279028e-19
},
"RotateOffset": {
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"Y": -180,
"Z": 0
}
},
"AttachTransOffsetArrow": {
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"Y": 0,
"Z": 1
},
"AttachRotateOffsetArrow": {
"X": -90,
"Y": 0,
"Z": 0
},
"IsEditAttachParamForArrow": true,
"IsOverrideDamageAttribute": false
}
}