Copel
-1788, 2303, 239
-18, -3429, 7
GameParameter
{
"GuardParam": {
"NpcMercenarySoldier": {
"GuardCount": 6,
"DamageCount": 1,
"UnguardTime": 900
}
},
"NpcBattleParam": {
"NpcCommon_NoPlayVictoryAS": {
"$parent": "Work\/GameParameter\/NpcBattleParam\/NpcCommon.game__npc__NpcBattleParam.gyml",
"IsPlayVictoryASWhenKillEnemy": false
}
},
"NpcCounterAttack": {
"NpcCommon_WithCounterAttack_NotAlways": {
"IsCounterAttack": true
}
},
"GameParameterTable": {
"NpcMercenarySoldier": {
"$parent": "Work\/GameParameter\/GameParameterTable\/NpcCommon.engine__actor__GameParameterTable.gyml",
"Category": "GameParameterTableDefault",
"Components": {
"GuardParam": "?GameParameter\/GuardParam\/NpcMercenarySoldier.game__bsa__GuardParam.bgyml",
"MovementParam": "?BSA\/MovementParam\/NpcMercenarySoldier.game__bsa__MovementParam.bgyml",
"NpcBattleParam": "?GameParameter\/NpcBattleParam\/NpcCommon_NoPlayVictoryAS.game__npc__NpcBattleParam.bgyml",
"NpcCounterAttack": "?GameParameter\/NpcCounterAttack\/NpcCommon_WithCounterAttack_NotAlways.game__npc__NpcCounterAttack.bgyml",
"ConstantEmitterParam": "?Perception\/ConstantEmitterParam\/NpcMercenarySoldier.game__perception__ConstantEmitterParam.bgyml",
"gamebalance_AttackParam": "?GameBalance\/AttackParam\/NpcMercenarySoldier.game__gamebalance__AttackParam.bgyml"
}
}
}
}