Fuse

Big Wheel

AttachmentActor

{
    "__RowId": "SpObj_SwitchWheel_B_01",
    "SpecialPartsCreateRot": {
        "X": 90,
        "Y": 0,
        "Z": 0
    },
    "AttachmentBindBoneSpear": "Bind_A",
    "AttachmentBindBoneSword": "Bind_A",
    "AttachmentMulValueArrow": 1,
    "PushToPouchSpecialParts": "Work\/Actor\/SpObj_FastWheel_Capsule_B_01.engine__actor__ActorParam.gyml",
    "AttachmentAdditionalDamage": 1,
    "SpecialPartsCreatePriority": "Middle",
    "AttachmentAdditionalSubType": "Blunt,ShieldSurfingslipperinessDown,TorchNoBurning,ExpandShockWave,Zonau",
    "AttachmentBindBoneLargeSword": "Bind_A",
    "AttachmentIsOverrideAttribute": true
}

AttachmentParam

{
    "SpObj_SwitchWheel_A_01": {
        "$parent": "Work\/Component\/AttachmentParam\/General.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "ExpandShockWave"
        ],
        "AttachParamShield": {
            "Scale": {
                "X": 0.4000000059604645,
                "Y": 0.4000000059604645,
                "Z": 0.4000000059604645
            },
            "TransOffset": {
                "X": 0,
                "Y": 0.44999998807907104,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.4000000059604645,
                "Y": 0.4000000059604645,
                "Z": 0.4000000059604645
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.44999998807907104,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 0.4000000059604645,
                "Y": 0.4000000059604645,
                "Z": 0.4000000059604645
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.44999998807907104,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.4000000059604645,
                "Y": 0.4000000059604645,
                "Z": 0.4000000059604645
            },
            "IsValid": true,
            "BoneName": "Bind_A",
            "TransOffset": {
                "X": 0,
                "Y": 0.4699999988079071,
                "Z": 0
            },
            "RotateOffset": {
                "X": -90,
                "Y": 0,
                "Z": 0
            }
        },
        "ReductionOfShootRange": "Large",
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 1.899999976158142
        },
        "AttachRotateOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 0
        },
        "IsEditAttachParamForArrow": true
    },
    "SpObj_SwitchWheel_B_01": {
        "$parent": "Work\/Component\/AttachmentParam\/SpObj_SwitchWheel_A_01.game__component__AttachmentParam.gyml",
        "AdditionalSubType": [
            "Blunt",
            "ShieldSurfingslipperinessDown",
            "TorchNoBurning",
            "ExpandShockWave",
            "Zonau"
        ],
        "AttachParamShield": {
            "Scale": {
                "X": 0.3919999897480011,
                "Y": 0.3919999897480011,
                "Z": 0.3919999897480011
            },
            "TransOffset": {
                "X": -1.2312580451734811e-24,
                "Y": 0.44200000166893005,
                "Z": 8.229881965108129e-17
            }
        },
        "AttachParamSpear_": {
            "Scale": {
                "X": 0.3919999897480011,
                "Y": 0.3919999897480011,
                "Z": 0.3919999897480011
            },
            "TransOffset": {
                "X": 0,
                "Y": 0.44184648990631104,
                "Z": 1.1485349865739586e-16
            },
            "RotateOffset": {
                "X": -90,
                "Y": 90,
                "Z": 0
            }
        },
        "AttachParamSword_": {
            "Scale": {
                "X": 0.3919999897480011,
                "Y": 0.3919999897480011,
                "Z": 0.3919999897480011
            },
            "TransOffset": {
                "X": 0,
                "Y": 0.44184648990631104,
                "Z": 8.922786679697669e-17
            },
            "BoundBoxLength": 0.6000000238418579
        },
        "RequestDeathOnHit": "DeathOnArrowHitOnly",
        "AttachParamLSword_": {
            "Scale": {
                "X": 0.3919999897480011,
                "Y": 0.3919999897480011,
                "Z": 0.3919999897480011
            },
            "TransOffset": {
                "X": 0,
                "Y": 0.44184648990631104,
                "Z": 9.62445884703578e-17
            }
        },
        "ShieldCounterDamage": 0,
        "AttachTransOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": 1.2455819845199585
        },
        "AttachRotateOffsetArrow": {
            "X": 0,
            "Y": 0,
            "Z": -38
        },
        "PushToPouchSpecialParts": "Work\/Actor\/SpObj_FastWheel_Capsule_B_01.engine__actor__ActorParam.gyml"
    }
}